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#Halo

5/24/2011 7:59:25 AM
49

How to improve CE's MP

I'll get started by saying it should be similar to H2, be at least 12 v 12, new larger maps, make it flow better by adding aim assist and larger hit boxes, take away the pistol's power, add new weapons, make vehicles that respect gravity and don't float (unless they are meant to i.e. ghoust, but not a warthog), add button combos, out of map exploration, super bounces, sword flying, butter flying, how jumping, allow modding in custom games, no private chat (teams must talk to each other), add quick reloads, and make jumping the same as halo2 plus etc.
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#Halo #HaloCE

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  • [quote][b]Posted by:[/b] totallymassive well have you tried halo pc or halo on xbc or kai? MP CE isn't as good as one might think[/quote] Your basing your opinion off of a forced adaptation of a game that was never designed to play online. If they were going to remake it with XBL MP they would be absolutely stupid just to copy and paste the original. Point in fact that very notion is why Bungie stated multiple times over the last decade that they couldn't simply "re-release" CE, that it would have to be entirely remade from the ground up. All that aside, why in the world would anyone want a CE remake to play like Halo 2? CE is the defining Halo experience for many old school Halo players, watering it down with Halo 2 mechanics would just be a great big middle finger to anyone that actually liked CE. I know you love yourself some Halo 2, but that games online was terribly flawed. It's often heralded as the best online MP because that is really all we had for a couple years when it came to online console gaming. In fact it was a terribly glitchy and shockingly simple MP component. [Edited on 06.02.2011 11:49 AM PDT]

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