Bungie is terrible at finding the balance between a challenging, rewarding, end-game activity that will give a sense of accomplishment (note: I did NOT say easy) and ridiculously frustrating, beat your head against a wall impossibility to the vast majority of the player base.
Pantheon, Legend Onslaught and Zero Hour alienates and frustrates the VAST MAJORITY of the player base. Its not fun, and thats the second major problem. Games, at the end of the day are suppose to be fun. And constant deaths and wiping and frustration are NOT fun.
Say "get-good" all you want, but if this becomes the rule for future content, there will be a mass exodus of the player-base. I have soooooo many long-time, dedicated friends and clan-mates that hate this and have left the game.
Please, please for the love of God Bungie, please find a better balance between a challenging, end-game content and the very un-fun, soul-crushing, frustrating mess you are currently promoting.
-
Right. I don’t know why all the no-life basement dwellers keep saying endgame has to be hard. It’s simply something to do after the end of the game. Fun should be the priority for endgame activities in video games imo.