Halo 3 How-to: Bungie Pro
Posted by lukems at 9/24/2007 5:02 PM PDT

Bungie Pro is a file storage and sharing solution that is not in any way, shape or form integral to your Halo 3 experience. Simply put, it's the expansion of storage for your files, these could be Films, Clips, Screenshots, Map Variants, Gametypes or some combination including some or all of the aforementioned. The default File Share for players is six files, Bungie Pro expands that file share.


That File Share is stored on Bungie.net in both standard and expanded forms. Here's an example of a File Share with barely anything in it, mine. Both the standard issue File Share and Bungie Pro both allow players to tell their 360 to download files from Bungie.net.

Many weeks ago, Roger Wolfson, a super genius working on all manners of Database and information tracking for Bungie Studios checked in with a Weekly Update about Bungie Pro. We're revisiting that thorough description below.

"Hey folks, Roger here. The Bungie server-programming team has been working on some cool new features to integrate with Halo 3, and it’s time to spill some details (all of which may, of course, change before launch. Or even after, really; anytime we have a whim to mess with you guys.) Topic of the day: file sharing. You saw the basics of this during the public beta: custom game and map variants, screenshots, saved films and film clips can all be uploaded to your personal (but public) file share on our servers. The current plan is that everyone with a copy of Halo 3 and an Xbox Live Gold account gets 6 slots where you can place up to 25MB of these files to share with the world. Saved films take up the most space, and 25MB should be enough to hold several longish 16-player games.  We don't think the average user will be hurting for space.

"But wait!" you exclaim, "I'm not a merely *average* user! I plan to win every motion picture award there is with my exquisitely choreographed, epic-length saved films!" And *that* is where Bungie Pro comes in. "Bungie Pro?" you ask, an eyebrow raised. "I'm listening." While we can't give huge amounts of free storage to every one of our users, (note that unlike webmail sites, Bungie.net remains ad-free,) we're happy to accommodate power users with a premium storage option that we've dubbed Bungie Pro. Inside your file share, you'll find a button that will lead to an Xbox Live Marketplace panel, offering you a one-year "subscription" to Bungie Pro for a planned 750 Points. Buy this, and for the following year, your file share will balloon to 24 slots and 250MB. At the end of the year, you'll be asked to either re-subscribe, or else bring your share back under the default limit before you can upload new content. (750 Points comes to about 78 cents per month, by the way.)

"But wait!" a much smaller set of people calls out. "Why pick 24 / 250MB?" That's really a design decision - we figure that users of the file share don't want to have to page through endless lists of other people's files to see if there's anything good. Keeping it limited will make content authors do their part to keep their shares clean of the less interesting stuff. But if this *still* doesn't sound like enough for you, we have yet another option - while the free file share is restricted to Gold accounts for obvious reasons, we're making Bungie Pro available for purchase for your Silver accounts as well. You've created "mule" accounts in an MMO, right? Betcha never guessed you'd get to do it in Halo, too!

But wait, there's more! (That's me saying "But wait!" this time, not you.) Browsing file shares in-game is one way to find content, but it can get a little cumbersome. That's where Bungie.net comes in. When you visit the website, you'll be able to look at your file share, and everyone else's as well. Saved films and variants, of course, aren't viewable on the PC because they're just a sequence of game data, but you'll be able to pass around links, see the file descriptions, and even click a button to add it to your download queue - next time you sign in to Halo 3, the game will auto-download the files (up to 8, currently) that you selected on the website. Screenshots, though, you can view directly on Bungie.net and save off as wallpaper -- and they look *great*! Add to that features like "copy to my share" where you can import a file you like on someone else's share directly to your space (or your mule's) so you and your friends can find it in-game, file ratings, and discussions, and we think you'll find this to be an essential part of the Halo 3 online experience."

Rorschach Inkblot Test – Orbital 

Posted by urk at 11/20/2009 9:35 AM PST

Tell me what you see...

HawtyMcBloggy wants to examine your mental state.  Take a look at this heatmap and tell her what comes to mind.  Up this week, Orbital.

Rorschach Inkblot Test – Orbital

Tags: Halo 3

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Reclaimer 228 - Sabatox 

Posted by urk at 11/20/2009 9:31 AM PST

It's never what you think.

Friday's episode of Reclaimer is up and online.  You didn't forget about Ferial, did you?

Reclaimer 228 - Sabatox

Tags: Halo 3

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Post Mortem: Engineer Evolved 

Posted by urk at 11/19/2009 1:58 PM PST

Shiek reveals how he helped bring the Engineer to life.

Read Full Top Story

Team Flag Double EXP Weekend 

Posted by urk at 11/19/2009 11:16 AM PST

A five on five test of teamwork: All CTF, all the time.

Team Flag is online and fully operational.  Go grab yourself some flags and a double dose of EXP.

3-5 Players per team
Max Party Size: 10
Halo 3: Mythic disk required

Gametypes

  • Multi Flag CTF (31.7%) - Teams score points by capturing the other team's flag. First team to 3 points wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 20 minute match time.
  • 1 Flag CTF (51.6%) - Teams take turns defending or attempting to capture the flag. Team with the most captures after 4 rounds wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 4 minute round time limit.
  • 2 Flag Heavy (16.7%) - Teams score points by capturing the other team's flag. First team to 3 points wins. Players spawn with Battle Rifles. 20 minute match time limit.

Maps

  • High Ground (Default)
  • Isolation (Default)
  • Last Resort (Default)
  • Narrows (Default)
  • The Pit (Default)
  • Valhalla (Default)
  • Valhalla Heavy (Valhalla) - Valhalla variant with liberal use of heavy vehicles and weapons
  • Standoff (Default) - REQUIRED. Part of the Heroic Map Pack
  • Standoff Heavy (Standoff) - Standoff variant with liberal use of heavy vehicles and weapons
  • Avalanche (Default) - REQUIRED. Part of the Legendary Map Pack
  • Avalanche Heavy (Avalanche) - Avalanche variant with liberal use of heavy vehicles and weapons
  • Ghost Town (Default) - REQUIRED. Part of the Legendary Map Pack
  • Orbital (Default) - REQUIRED. Part of the Mythic Map Pack
  • Sandbox (Default) - REQUIRED. Part of the Mythic Map Pack
  • Utah Mambo (Sandbox) - Asymmetrical Sandbox layout (ground level)
  • Longshore (Default) - REQUIRED. Available on Halo 3: Mythic

Tags: PlaylistsHalo 3

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'Halo 3: MLG Top 10 Plays 3' 

Posted by urk at 11/19/2009 10:20 AM PST

Counting down the hits (and the no scopes).

Four and a half minutes of MLG ass kickery.  With enthusiastic commentary.  In HD.  Watch it.



YouTube - Halo 3: MLG Top 10 Plays 3

Tags: Halo 3

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