New Halo 2 Maps are Here!
Posted by Frankie at 4/17/2007 7:50 AM PDT

The new Halo 2 maps should be available by the time you read this. Both are remakes of Halo classics, Hang ‘Em High and Derelict, now renamed Tombstone and Desolation, respectively. The new maps are only available via Xbox Live, and specifically, through the Halo 2 interface (from the Downloads item on the main menu), which while a blessing for original Xbox owners, presents a couple of minor challenges for 360 users. But nothing too scary.

Remember also that these downloads are tied to the Box, not the Gamertag, which means you should think carefully about which box you’re downloading to if you have a 360 and an old school Xbox. Again, we understand that’s going to be a pain for some tournament and LAN players, but we’re stuck with bridging the divide between olde Xbox Live and the new. This was as simple as we could make it while still making it available to original Xbox users.


Desolation's symmetry provides great balanced gameplay.



In the US, the maps are priced at $4 for both (this price will vary by international region) – but on 360, they can’t be purchased using Xbox Live Marketplace “points.” Some form of credit card payment is required. On Xbox, that’s not a problem, since a credit card is associated with the account – and that’s the card that the $4 charge will be applied to. The card must of course be valid.

Xbox 360 made it possible to buy a Live Account and Marketplace points without a credit card – so we apologize for the following inconvenience if you’re a 360 owner with no credit card attached to your Live account, but thanks to Halo 2’s olde school tech, this is the simplest way to do it:

Account Management

  1.  In the Xbox Dashboard, select the profile that you want to modify, and then select Account Management.
  2.  Select Memberships.
  3.  Select the membership that you want to update.
  4.  Select Change Payment Options.
  5.  Select Add Credit Card.
  6.  Enter the credit card information for the card that you want to add. This can also be a debit or Visa (or similar) gift card, however, some restrictions may apply.


Now that’s the hard stuff out of the way, there are a couple of other things to note about the maps. For the first week or so, they will only be available in Custom Games, giving players the chance to download them before rolling them into Matchmaking. That should happen in about a week, barring any unforeseen circumstances.

There are a couple of bugs to look out for, and this one might cause some issues – especially on Euro 360s – but again, it’s an easy workaround:

The Xbox downloader and update programs needed to get AutoUpdate 5 and the new maps have an odd issue with support of the PAL-60 TV standard on the Xbox 360. This is simply because the backward compatible part of the dashboard was never updated for that resolution and it means you can’t use VGA to run these programs. However, fear not - to work around this, switch over to the composite (yellow) cable that shipped with your Xbox 360, get the update and the maps, and then you can switch back to VGA and play happily like nothing ever happened. Of course, if you’re using a VGA monitor, it does mean you’ll have to connect to a regular TV to complete that process.

We’ve had some mixed reports about availability worldwide, and yes, the maps may roll out more slowly in your region – simply try again later in the day. If you find that you can’t use your account to download the maps, check your settings, and check with a parent to make sure your 360 isn’t set with a protected “Child Account.” Other error messages may appear if a credit card is expired. Again, for 99% of folks, this shouldn’t be a problem, but the very nature of making it available for two totally different consoles makes this content a challenge we worked hard to overcome.

Now, the Matchmaking Playlist update will cause the same kind of growing pains as last time we updated the map selection – with some playlists unavailable to folks who don’t have the new maps (the reasons why are pretty self-evident) but here’s how the new Matchmaking playlists will break down when they go live next week:


· Rumble Pit – Unranked – FFA – New Maps Required!
· Double Team –  Ranked –  2v2 Teams
· Team Slayer –   Ranked – 3 / 4 vs. 3 /4 - New Maps Required!
· Team Skirmish –  Ranked – 3 /4 vs. 3 /4 – New Maps Required!
· Team Training – Unranked – 3 /4 vs. 3 /4
· Team Snipers – Ranked – 3 / 4 vs. 3 / 4 – New Maps Required!
· Team Hardcore – Ranked – 3 /4 vs. 3 /4
· Team SWAT – Unranked – 3 /4 vs. 3 /4 – New Maps Required!
· Big Team Battle – Unranked – 5 / 6 vs. 5 /6



Tombstone's old-school logic causes some interesting challenges.

Bungie Weekly Update: 02.05.10 

Posted by urk at 2/5/2010 4:51 PM PST

Return of an old foe, effects upgrades, and Alpha on approach.

Read Full Top Story

Halo 2, Xbox LIVE and You 

Posted by Sketch at 2/5/2010 9:53 AM PST

Microsoft announced today that Xbox LIVE support for original Xbox games will be discontinued on April 15, 2010.

Halo 2 fans take note - you have ten weeks left to play multiplayer games over Xbox LIVE before the service will be discontinued.  Microsoft announced today that as of April 15th they will no longer be supporting the original Xbox console or software on Xbox LIVE. This also applies to original games being played on an Xbox 360.

You can read their official announcement HERE.

We're all saddened at the realization that an era is coming to an end but looking back, we're incredibly fortunate to have had such a great run and such strong support from our fans. Halo 2 has been at or near the top of the Xbox LIVE charts for original games since it launched over five years ago.  We're extremely thankful to everyone who has played, enjoyed and supported Halo 2 over Xbox LIVE.  We've had some great fun together, including far too many humpday losses to even recount. 

That said, mark your calendars now - on April 14th let's all rally to go online for one last hoorah. One final farewell and one final opportunity for all of you to kick our asses at Halo 2. 

Stay tuned to Bungie.net  in the weeks to come for more details.

When You First Saw Halo 2... 

Posted by urk at 11/9/2009 10:26 AM PST

...were you blinded by its majesty?

Okay, admittedly that title and subject are more than a touch self-serving, but we figured hey, if we were gonna make mention that today is the five year anniversary of the second installment of our dear Halo franchise, we figured we might as well go all out.  How awesome are we?  So awesome.

Of course, Halo 2 would have been far less awesome without all the players.  If you counted yourself among the masses that made it your business to give our inaugural matchmaking run a good, hearty spin, thanks for playing.  If you're among the tens of thousands of players who are still going round and round in the Halo 2 hoppers, trading Battle Rifle blows and rushing headlong into, well...Headlong, double thanks. 

That's two times the thanks!

If you haven't played Halo 2 in a while, go ahead and slap our old gal in the disc tray tonight and get your nostalgia on.  You might have finished the fight, but the war still rages.  Rumors of its demise have been greatly exaggerated.  Oh, and there's this one multiplayer map where a friggin' runaway train comes blastin' down the tracks like a lightning bolt shot sideways out of Zeus' blamhole.  It's awesome.  Trust us.



Halo 2
November 9th, 2004
Earth will never be the same...

Roger's Recon Hunt 

Posted by urk at 7/7/2009 9:02 AM PDT

How about a nice game of Tag?


Since we know not everyone has access to an Xbox 360 for Bungie Day, Roger thought it would be cool to run a Bungie.net contest for Recon. If you were planning on spending the rest of the day wallowing in your own terrible misery while everyone else jumped into Halo 3’s Matchmaking for their shot at Recon, it’s time to dry those tears and get focused - iIt’s puzzle time.



Roger as "Outermage." Costume design: K. Thaler

Here’s the details, straight from the Wolf himself:

Hi everyone,

It's Bungie Day, and I feel like handing out some Recon. So let me tell you a story...

There's a cool event that happens every year or so at Microsoft called Puzzlehunt. Teams of a dozen, many of whom work at Microsoft, spend an entire weekend without sleep solving puzzles created by that year's hosts, fitting into a theme. Two years ago (when we were still at Microsoft), the team hosting Puzzlehunt 11 invited me to join them in writing game-themed puzzles. How could I resist coding a puzzle into the stats result of a made-up game of Halo 2? What's more, the guys at RvB were about to stop by for an early look at Halo 3, so I whipped up a quick script and asked if they'd perform and record it. They were happy to, and it became the intro to this puzzle.

The puzzle been sitting, hidden, on Bungie.net for almost two years since then, so just for fun, we'll let you take a crack at it for a chance to win Recon. Be warned: it's not at all easy, since it's meant to be a challenge to the types of people in and around Microsoft who spend a weekend each year solving puzzles for 36 hours straight. But it is solvable, since most of the teams got it.
Keep reading to see how you can get Recon.

The theme for this Puzzlehunt was Tron - teams were zapped into the computer by an evil program, and had to solve puzzles to do battle with him, and eventually escape with the help of friendly video game programs they'd meet along the way. This video introduced the Halo puzzle:

Red vs. Blue: How About a Nice Game of Tag?

Players were then directed to this page, which is the puzzle itself. You don't need to navigate away from this page to solve it. Just click the links that change what you see in the main image.

Want to play for recon? We've set up a Bungie.net account to receive your answer. Simply send a Bungie.net private message to this user with your answer as the subject. The answer is a single word. We'll search through the PMs and give Recon to the first five correct answers who we deem to be provided by legitimate solvers (so don't write a script to submit a word list! And we'll check for answers automatically, so be sure to spell correctly.) We’ll also pull a couple of random users with the correct answer out of the pile too, so if you don’t get it right away, keep at it until you have it solved.

Employees of Bungie or Microsoft, participants in Puzzlehunt 11, or others who have had similar exposure to the correct answer, are not eligible. Players who post the puzzle answer to our public forums, share it via PM, or otherwise distribute the answer will be banned from both winning Recon and from Bungie.net. Plus, they’ll only be hurting their own chances by adding more players to the random drawing.  Oh, and there's a discussion thread attached to this article.  Please use it.

Happy Hunting.

Halo 2 Speedrun 

Posted by urk at 3/16/2009 9:45 AM PDT

There are those that said this day would never come.


You know the rest.

Announced over at HBO, this band of merry men have tackled Halo 2 in record time.  For a look at the entire run in all its astounding glory, check out the link below.  If you find yourself without the time to ingest it all in one sitting, they've burned some extra seconds to segment it for you.  Well played.

Halo 2 Best Time (Legendary Difficulty) 1:30:29

Segmented by Level

Tags: Halo 2 (Xbox)

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