Average Joe - Chunky_Lover
Posted by urk at 11/3/2009 11:02 AM PST
Okay, maybe Matty isn't exactly into sopping wet sock shower violence.  We just snagged that snippet out of the interview below as a sneaky way to get you to click in.  Since you're already here, why not read the rest of Chunky_Lover's Average Joe spotlight?  It's not his fault that we roped you in under false pretenses!

Q. Who are you and what do you do?

A. My name is Matt, or as my friends and parents call me, Matty. I'm the proud son of a seasoned hockey loving family (which is a must if you are Canadian like moi). I've been working part time....wait? No I haven't! Since having been graduated recently I am now considering rainy west coast Septembers as part of my extra long Summer Break.

However besides being lazy, I have discovered a passion for 3D.  Everything from Zbrush to 3ds Max just gets me excited every time I think about something I want to make. Modeling and Animation specifically, and I hope to have it be my future career someday.

I'm also a seasoned Paintballer and Hockey player, although being over age to play minor hockey, I have decided to take up some Rec Hockey with a few friends of mine, which is fun if you enjoy fights and having wet sock beat downs in the showers.

Q. Who doesn't?  But since we can't dig into details about your soapy scrub-a-dub escapades, maybe you should just tell us where you snagged your gamertag.

A. I think a name should actually mean something. It should have deep meaning, today's gamertags seem to all be about alternating capital and lower case letters.  My tag is Matty McDee, which is a name my father gave to me when I was little. Its kind of odd recalling this strange tune he used to sing "Matty McDee sittin' in a tree" and it would continue with strange rhymes that made no sense but I think it speaks to me more than ever.

Q. S-o-c-k-i-n-g.  Sorry, had to do it.  When your looking to let other people speak to you online, what forums do you step into to for some conversation these days?

A. I am a frequent in the ODST, Reach and Bungie Community Forums. I enjoy pushing people in the right direction instead of the wrong one in terms of gaming.

One thing I truly love about this community is the amount of fan-made content that streams off these forums. I remember just reading some of the most magnificent fan fiction when I first joined Bungie.net. This decision kind of pulled me into a lifestyle restless nights of all-nighter LAN parties with friends and having Halo themed "drinking" games.

I have one story where me and few friends were playing one of these games and we decided to play one were if we died in the game we had to take a shot. So we started up a game of No-Shields and Rocket Starts on Guardian. After the first couple of deaths you were still able to fight back and get your friends to get intoxicated faster, but at usually in drinking games there is always one guy who decides to lose the game to get drunk fast before everyone else, which in this case was another friend of mine committing suicide every time he spawned. Playing that made the night fly by and gave birth to many laughs when we watched the film in the morning.

Q. Sounds like a fun game for a group of mature, drinking age friends!  What else besides booze compels you to take up a controller?

A. When the Hockey season ends, that's what usually compels me to dust of the controller.

...no not really actually. I find that playing with friends that you can get along with and make fun of when they do or say stupid things over Xbox LIVE to other people is one of the greatest gifts in the world. At one point last summer, I took up a Game Design class at my local College and the Teachers of this course would host these LAN parties were would play Team Fortress 2 and Halo 2 PC in the labs. We would play either until the sun came up, or the keg ran out.

It was a great class, definitely worth the money, and I would suggest it to any aspiring game designers out there and not just because of the keg.

Q. Yeah. Study up, kids. What was the first Bungie title you played, Matty?

A. The first one was way back when? I believe it was Oni. I remember having to be baby's at at the age that I played it and the babysitter would play Oni on the PlayStation. I usually wouldn't play it until she had to use the washroom but truly that was the first Bungie title that I actually played.

The game that called me into the steamy whirlpool jacuzzi I like to call Bungie was Halo Combat Evolved which I canon-balled into. When I first played it I was stuck on the Pillar of Autumn and at the time my TV was so bad that during dark parts of that level I could not see a thing! I had to bring it over to my friends house to use his TV to beat the first level of Halo. Sad isn't it?

Q. Are you surprised by your level of community involvement?

A. Actually having to look back at some of the stuff I have posted and contributed to things like IRIS and ILB, I really think that I have made some form of a difference in this community, if not that I try to bring a positive attitude to some of the more negative topics I am really surprised. Bungie.net is on the sites I spend the most time on and I'm not the least bit ashamed by it because between the shenanigans that go down in the Flood or some alcohol abused forum posters in other forums...this place can never get old.

Not to mention its always nice to get a random private message even almost coming on two years since it came out saying "Oh I know you! You were on the Podcast!"

Q. Do you get involved with any other shameless online communities?

A. Not really anything specific. I am member of the Poly Count community and NeoGaf, but I'm much more frequent on B.net. I'm not big on joining other communities I always tend to make my first post an awkward one or I make an awkward moment even more awkward.

Over Bungie.net however I am a frequent in a Group called The Relocated Community also known as "TRC" which earlier in the year we had an unexpected name change but yeah, definitely a fine place to be especially for random fun and casual custom games.

Q. Anything awkward you wanna add? Wanna make a shout-out?

A. Why yes, I would. I would like to say first "Oh Hai thar" to my parents and my little brother Chris. I would also like to shout out everyone over there at TRC and the Mythix I <3 you guys and Crow for teaching me the 3 Dimensional ropes figuratively and physically speaking and last but not least the old gang of Trey(Milk), Justin(Beaver), Josh(ArabMan), Zack(Sharpshooter), Nick(Pyode) and Lee and the Shermanator your guys are the bestest.


Not sure bestest is a word.  We'll let it slide though.  Thanks for the interview, Matty.

If you want to slide on over to Matty's side of the couch (mind the keg), we've got a discussion thread all set up so you can say hello.  Better here then in the shower.  Trust us.

Week 15 Aesthetic Artist Interview: bs angel 

Posted by urk at 11/20/2009 9:38 AM PST

"...there's no BS about this Angel."

Get it?  BS?  Yeah.  Even if you don't like the pun, make sure you stop over to HBO to check out their latest Aesthetic Artist interview.

Week 15 Aesthetic Artist Interview: bs angel

Tags: Community

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Team Flag Double EXP Weekend 

Posted by urk at 11/19/2009 11:16 AM PST

A five on five test of teamwork: All CTF, all the time.

Team Flag is online and fully operational.  Go grab yourself some flags and a double dose of EXP.

3-5 Players per team
Max Party Size: 10
Halo 3: Mythic disk required

Gametypes

  • Multi Flag CTF (31.7%) - Teams score points by capturing the other team's flag. First team to 3 points wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 20 minute match time.
  • 1 Flag CTF (51.6%) - Teams take turns defending or attempting to capture the flag. Team with the most captures after 4 rounds wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 4 minute round time limit.
  • 2 Flag Heavy (16.7%) - Teams score points by capturing the other team's flag. First team to 3 points wins. Players spawn with Battle Rifles. 20 minute match time limit.

Maps

  • High Ground (Default)
  • Isolation (Default)
  • Last Resort (Default)
  • Narrows (Default)
  • The Pit (Default)
  • Valhalla (Default)
  • Valhalla Heavy (Valhalla) - Valhalla variant with liberal use of heavy vehicles and weapons
  • Standoff (Default) - REQUIRED. Part of the Heroic Map Pack
  • Standoff Heavy (Standoff) - Standoff variant with liberal use of heavy vehicles and weapons
  • Avalanche (Default) - REQUIRED. Part of the Legendary Map Pack
  • Avalanche Heavy (Avalanche) - Avalanche variant with liberal use of heavy vehicles and weapons
  • Ghost Town (Default) - REQUIRED. Part of the Legendary Map Pack
  • Orbital (Default) - REQUIRED. Part of the Mythic Map Pack
  • Sandbox (Default) - REQUIRED. Part of the Mythic Map Pack
  • Utah Mambo (Sandbox) - Asymmetrical Sandbox layout (ground level)
  • Longshore (Default) - REQUIRED. Available on Halo 3: Mythic

Tags: PlaylistsHalo 3

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Low-Level Strike 

Posted by urk at 11/19/2009 9:20 AM PST

Are those things rated for atmosphere?

Looks like HBO regular, Leviathan, is prepping another piece of Halo fanart.  He says this is just the top third of the what will be the finished piece.  Can't wait to see what lies beneath.

Low-level Strike - Halo Fanart

Tags: Community

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Jackal Halloween Aftermask 

Posted by urk at 11/19/2009 9:14 AM PST

Yeah, we know that's not really a word.

We made it up to describe the crafty fan fashioned Jackal mask Hawty McBloggy found.  Looks like it was assembled using a hodgepodge of Halloween effects.  Pretty realistic.  Check it out.

Kig-yar: The Other White Meat

Tags: Community

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Aberrant Designs' Favorite Files Updated 

Posted by urk at 11/18/2009 11:34 AM PST

Drums in the deep and another week of content.

The MoleN steps up this week to deliver Aberrant Designs' second round of community spotlight content.  He also has some post mortem details charting the construction of his map variant, Lords of Moria, and some ideas covering what he thinks could help Forge become a better tool.  Read up.

Q. What inspired Lords of Moria?

A. My creation was inspired by my favorite movie series, The Lord of the Rings. The map itself is based off of an area located in the Mines of Moria, and is a direct remake of Balin's Tomb. For all of you who are not familiar with Lord of the Rings, the map is basically a chamber filled with pillars, a tomb and more. I do feel I accurately remade the map, as it is nearly identical to the area I was attempting to remake.

Q. How long did it take to excavate and remake?

A. This map took much longer than I expected, coming in on around twenty hours of building. Many things took much time to perfect, and I had many versions. I had to test it, make improvements, make sure it was to scale with the original, and test some more. It also had to be aesthetically pleasing for me to be satisfied with it, so I went back to this map a lot to fix things up. Over all, it was worth the effort, as I highly enjoy the final product.

Q. Which part of the finishing process took up the most amount of time?

A. The aspect that took the longest to get right was the gate. I probably remade the gate three separate times, changing my design, adding more, and fixing any problems that may have affected the map negatively. I wanted the map to look real, so the gate was a must have and it must look great. The well was a close second, as it was a real challenge for me to make and to design (as it was supposed to be quite smooth and yet function properly, killing any foolish enough to jump into it's depths).

Q. How could Forge be improved?

A. Although Forge is already amazing, it could use a bit of touching up. I would love features that allow you to interlock, geomerge, etc. without the need to glitch. The thing I would like to see most in Forge however is a weather and environment filter. These would alter things such as objects you can place and the environment you place them in. Maps with storms occurring above would be as easy as spawning a filter, and those looking to remake old maps or construct new masterpieces would only need to add an environment filter (such as valley), and items such as trees, rocks, etc. would be placeable, adding a whole new meaning to 'forge'.



Well, we don't know about easy, but we do know that the second week of Aberrant Designs' Community Spotlight has come to to a close.  Check out their latest batch of Bungie Favorites - they're online and ready to go, right now.  Since they're primary focus is snapping screenshots, we've slapped up the latest MLG map and game variants in case you've yet to become acquainted.

Tags: CommunitySpotlight

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