Halo 3 How-to: Networking in Halo 3
Posted by Frankie at 9/24/2007 1:32 PM PDT
Halo 3 benefits from lots of cool Xbox Live and community features. To make the most of those, you’ll need Xbox Live Gold and a broadband network connection. However, it’s still possible to enjoy a Halo network experience without any online access at all, as you’ll see. The following is a very rough guide to simple networking issues – there are simply too many routers and setups for us to make a truly comprehensive guide, but this should help you with the basics.

Q: Do I need Broadband and Live to play Halo 3 multiplayer?


A:
No, LAN games (games played on a Local Area Network) and System Link games are still possible. For two 360 systems, simply connect them together with any Ethernet cable (360 automatically does the “crossover” process. For more than two players, up to a maximum of 16, a LAN or router(s) will be required. This will give you access to Co-op, (up to four players, a maximum of two per screen) Multiplayer (up to 16 players) and Forge. For more advanced features, such as File Share and more, a Live account and Broadband connection are required.

Q: What sort of connection do I need to play Halo 3 online?


A:
In general – the faster, the better. Video games use both downstream and upstream bandwidth, unlike web browsing, so some “fast connections” are bad for gaming. If you can get fiber optic cable run directly to your home, that’s ideal, if a little unusual. DSL is also good, but can be expensive. Cable modems can work well, but they sometimes have poor or variable upstream bandwidth. Xbox Live itself requires a broadband connection of some kind.

Q: What is NAT and why do I care about it?


A: In extremely simple terms, NAT (Network Address Translation) helps determine how your router interacts with the rest of the internet. If your NAT settings are restrictive, you may have problems connecting to other players. To test your settings, go to the Xbox 360 Dashboard and test your connection. At the bottom of the test results, you will see your ‘NAT Type.’ You want it to say ‘Open’ – if it says ‘Moderate’ or ‘Strict’ you may experience some problems.

If you're NAT settings display 'Moderate' or 'Strict,' you should consult your router's documentation, either online or in the instruction manual.

Q: Can I use a router and still play Halo 3 online? What about wireless routers?


 A: Yes, you can play Halo 3 from behind both wired and wireless routers. However, a poorly or improperly configured router can prevent you from joining games with other people, even if you can log into Xbox LIVE. The reasons for this are so diverse, and unique to each circumstance that it is impossible to say with any accuracy, what the specific reason for individual problems is. It’s also worth remembering that wireless connections tend to be less reliable than wired connections – again, just because it works for web browsing doesn’t mean it will work for playing Halo 3 online. All that aside, most folks playing on wireless networks enjoy smooth, uninterrupted gameplay, most of the time.

Q: Are there any routers that are recommended for playing Halo 3 online?

A: If you live in North America or certain parts of Europe, look for routers that are specially marked as ‘Xbox LIVE compatible’ or ‘Windows Vista compatible.’ These routers have been tested specifically by the Xbox LIVE team to make sure they work. If you can’t find one of those, try to find a router that is marked ‘Universal Plug and Play’ or ‘UPnP.’ (Once you get your router home, use its configuration tools to make sure Universal Plug and Play is actually turned on.) Some routers require a firmware upgrade to work properly with Xbox LIVE; check your manufacturer’s website for firmware downloads. The official list of Xbox LIVE compatible networking equipment can be found here: http://www.xbox.com/en-US/support/connecttolive/xbox360/homenetworking/equipment.htm .

Q: I got one of the wireless routers you guys recommended, but it’s sort of flaky. What’s the deal?

A: Wireless routers can be fickle things. To get the best performance, you should place the router in a central location. The closer it is to your Xbox 360, the stronger the signal will be. Try to place it up high in order to provide a clear line of sight between your router and your Xbox 360. Also, avoid placing it near walls or metal objects (filing cabinets, refrigerators, etc) as these can interfere with the signal. You can find more wireless networking tips here: http://www.microsoft.com/athome/moredone/wirelesstips.mspx

Q: Are there any issues specific to Halo 3 that I should consider when using a network?

A:
Yes. In general, Halo 3’s networking will support 16 players in Multiplayer, 8 players in Forge and four players in co-op. However, the networking needs of Party Viewing a Saved Film are so great, that only the fastest connections will guarantee a seamless Film watching experience over Live. If the networking conditions deteriorate while watching a Film in a party, viewers may be sent back to the Theater Lobby.

Q: Any other tips?

A: Remember that you are sharing bandwidth with everyone else on your connection. If someone is downloading files using BitTorrent or playing an MMO, it will affect your experience playing Halo 3. Also, appliances that operate on the 2.4GHz spectrum – like some cordless phones – can affect your wireless connection, even if they are being used by your neighbor. If you experience any problems, try changing the channel on your wireless router and appliances or replacing 2.4GHz appliances with ones that use other frequencies, such as 900MHz for cordless phones.

For even more on how to configure your home network, watch the Setting Up Your Network tutorial on the Halo 3 Essentials 1 Bonus disc, available in both Limited and Legendary versions of the game.

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Bungie Weekly Update: 07/03/09 

Posted by urk at 7/3/2009 9:00 AM PDT

Nobody's home but we're still going to get you up to speed.


Read Full Top Story

Community Cartographers - Tartarus 

Posted by urk at 7/2/2009 11:28 AM PDT

Works every time and looks freakin' sweet to boot.


For the second week of our Community Cartographer series, Sikamikanico steps in to tell us all about his Forged Sandbox space, Tartarus.  If you're still looking for great community-crafted content to check out for your Custom Games night, you should definitely add this one to the roster.  But before you do, take a few minutes to dig into the building process, straight from the map's creator.



Map Variant: Tartarus


Q. What’s the core concept behind Tartarus?

A. Putting aside the obvious homage to everyone's favourite evil Brute Chieftain, I wanted to create a fast paced, action packed arena map. In my humble opinion, the one thing I find Halo 3 to lack is smaller arena maps – so this my little attempt to fill that gap. I wanted something that played well with either AR or BR start, and still celebrated the wonderful variety of weapons that Halo 3 employs. The one thing that sets this map apart from most is the options available to the player for movement. I love those Man-Cannons and little jumps to get around!

Q. What gametypes should players looking for options on your map check out?

A. I’ve managed to Forge Tartarus with all gametypes in mind, but it plays best with Team Slayer, Team KOTH and Team Oddball in my opinion. It’s pretty sweet for SWAT and Snipers too, and you can find especially created variants for those gametypes in my File Share.

Q. Is this your first crack at Tartarus or have you been working at it for quite some time?

A. Believe it or not, this was the 30th iteration of Tartarus! I had a lot of help and feedback from a variety of players of all skill levels, and it all helped. The map wouldn’t be as good as it is without their honest feedback and suggestions. I’m pretty sure they began to hate me after playing nothing but this map for days on end, but they all rock regardless.

Q. So, what worked from day one and what needed tweaking?

A. The central area and surrounding walkways haven’t really changed since the map was started. The biggest changes were made to the bases and the Overshield and Active Camo spawns – one of my pals in particular commented that getting around just didn’t feel right in that area, and that it took to long to get back up on top – so after a lot of thinking, the Man-Cannons were brought in to help the player get out of trouble. The bases also saw a roof added to prevent base to base grenade spamming, as well as a nifty little prison bar section straight out of Sidewinder to house the Regenerator, which can be grabbed from either side. (Thanks Ash!)

Q. What was the most difficult element to get right?

A. Without a doubt, the Man-Cannons. I’m sure most Forgers can tell you, the Man-Cannon doesn’t always send you where you want it to send you. It all depends on so many factors – if you walk or jump in, walk backwards, or sideways – it can all make a difference to where you end up. It took almost a day to get the design quite right for them, and I’m pleased to say after plenty of testing, they just work – every time. That and they look freakin’ sweet to boot.

Q. What drives you to spend so much time with the Forge?

A. Seeing people having fun on something you’ve made is an awesome feeling. That, and I find Forge weirdly therapeutic. As my friends can attest to, I spend literally hours in there just trying different things out. I’m currently trying out the Sky Bubble, but it’s very different to most other workable areas – it’s taking a little getting used to.

Q. Advice for anyone looking to get used to the Forge and build their own therapeutic map? Wanna make some shout-outs?

A. Hmm. On the advice front – when it comes to maps, in my opinion it’s all about flow. You need to give your players reasons to move, advantages to get to and hold, and above all, a fun environment to play in. I always work to that ethos, and it hasn’t let me down yet!

It would be totally wrong if I didn’t take advantage to shout out to some of my pals, so first of, special thanks to KingBartlett for being my Forge comrade in arms, and Vinnie13, Mini Waz and ash 55 for all map advice and suggestions! Secondly, big thanks to the cool folks in OMG (Check them out if you live in Europe people!), Halo 3 in the Work Place, and Atlas/Test Pilot. I’m sorry I made you play this map so much, but you know it was worth it! And lastly, thanks to the guys at Bungie for making Halo 3 of course.

"Final Cut" - Fly-through Video




Thanks to Sikamikanico for dropping the knowledge.  If you've come this far with is, reward yourself by scrolling back up to the top and downloading Tartarus - you done good.  After giving it a good spin, make sure to drop back into the discussion thread attached to this interview and let the mapmaker know how much ass it kicks.

Summer Mythic Recon Challenge IV 

Posted by urk at 7/2/2009 11:26 AM PDT

Let the fireworks fly...after you've read the rules.


So you've weathered The Storm with Mythic proportions. You've tasted the bitter blood of Covenant scum. Are you ready to take your game to the next level? Are you ready to put those mad skillz to the test with your Hog driving? We're backtracking outside of void and dropping right smack in the middle of the road to Recon. No, really!

Tsavo Highway is on this list this week. By now you should know the drill. If not, have yet another gander at THE RULES, and it should paint a decent picture for you. Beat the mission on solo Mythic (Legendary, all 13 skulls activated, FFA scoring) starting tonight at midnight for a shot at Recon. Though you won't have the uber Arbiter to lend you a helping hand this time around, you'll have plenty of goodies at your disposal to help you tango with the legions of Choppers, Wraiths, and temperamental War Chieftains that now the ruins of this ancient roadway.

Don't worry, though. We've got you covered. Check out the HBO Walkthrough for extensive tips and tricks as well as the newly written 2.0 guide for alternate routes on how to tackle this mission.

Also, a few additional pointers just to give you a helping hand:

1) Please title your film "Mythic Tsavo".
2) When you send me a private message on Bungie.net with your entry, please title the message "SMRC: Tsavo Highway".
3) Be sure to hyperlink your entry. Use the following format: [url]insertfilmaddresshere[/url]
4) Please do NOT private message me on either here or Xbox Live asking questions about the contest. All questions about the contest should be asked in Urk's thread here. All questions about Mythic Difficulty itself should be asked in the main thread here. No Friend Requests either, please...
5) Please only submit ONE entry. Double check your work beforehand so you don't have to worry about submitting it incorrectly. It's not a rush. You have a full week to do this.
6) Please do not ask me whether or not I have received your entry. Have faith in the system. If you sent it, I got it.

Having that all said and done, have fun this week, and let the fireworks fly on Tsavo Highway!

'4th of July' Double EXP Weekend 

Posted by urk at 7/2/2009 11:16 AM PDT

"We will not go quietly into the night!"


Today is our Independence Day!

Okay, so we're still a few days away from the 4th of July. That's cool.  Let's start the celebration early.  Go ahead and fire up your copy of Halo 3 and jump into this week's Double EXP Weekend Playlist.  If you're underage, make sure you have some adult supervision - we wouldn't want you to lose a finger because you pointed that Laser the wrong way. 

4th of July is a 5v5 playlist featuring primarily Flag gametypes, with a splash of Rocket/Splaser Slayer and VIP. Available from 11am today until 2am Monday. Requires Heroic, Legendary and Mythic.

Mythic Walkthrough Version 2.0 

Posted by urk at 7/2/2009 9:00 AM PDT

Mythic difficulty and much, much more.


Seems the Tyrant isn't content to single-handedly give you more opportunities to win Recon with his Summer Mythic Recon Challenge.  Turns out he's going to go ahead and give you a helping hand too.  He already had the best Mythic guide to be found anywhere on the web, but that's not stopping him from making some improvements.  If you've been trying to fight your way through the highest difficulty Halo 3 has to offer with little to no success, you definitely need to head over to HBO and check out this walkthrough.

Halo 3 Mythic (SLASO) Walkthrough Version 2.0

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