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Subject: Tremor Valley (Forge Hub)
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Map created by TrueDarkFusion, TheYavimayan, aNitrous, and Trickmyster

Map must be played with the Tremors Game Varient

This is the official Forge Hub Map release for Sunday, 12/9/07.

Tremors was designed after the classic Tremors gametype from Halo 2 that many of us have come to enjoy. Well we have managed to create the gametype along with a map which can be played without the use of the honor system.

In order to play load the gametype and map up in the lobby. Have one to two people only on red ream and the rest must be on blue team. The red team is the tremors and the blue team is the humans. The game is setup so players can't do damage but splatters do work. The tremors spawn by a pair of choppers (if there is only one tremor playing the second chopper will detonate at 30 seconds in) which they must take and race around the map splattering those pesky humans. Remember that only splattering does any damage so you need to catch those humans off guard to kill them before stealing your flag.

If you're playing as a human your objective is cross the valley without getting splattered by the tremors. You must use a combination of closely timed acrobatics, patience, teamwork, and use of boxes/rocks. As you cross the valley jump on the various boxes (the boxes are immovable so the tremors can ram them and humans will be safe) and rocks scattered throughout the map. At times you may need the assistance of your teammates to make a clean run to or back with the flag.

Tremors win the game by splattering all the humans before they score the flag or if the time limit reaches zero. The humans win by stealing the flag and making their way back to the base alive while avoiding the tremors. Enjoy the redux of Halo 2's Tremors!

The Human Spawn
The Tremor Spawn
A Safe Refuge
A Tremor Claims Another Victim
Uh... Now what?

Check out additional Forge maps and join the community at ForgeHub.com.

[Edited on 12.09.2007 3:47 PM PST]

  • 12.09.2007 3:34 PM PST
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  • last post: 01.01.0001 12:00 AM PST

Sounds fun, I gotta try it out =D

  • 12.09.2007 3:36 PM PST

"If your not a Halo 2 Fanboy yourself, Then obviously you don't like Halo."
LOL, idiot.

Very fun, I've played it before with you and Yavi and such. It is very fun and gets rid of the chance of anyone trying to break honor rules. It is very exciting when someone scores. And best of all, Yavi can't get wedged in between the most random places if hes in a Chopper. XD

  • 12.09.2007 3:39 PM PST

Life can be dangerous
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╚═╩╝╚╩══╩═╝

Awesome

  • 12.09.2007 3:54 PM PST

HI

Hmmmm reminds me of sharks and minoes that u play in the pool... ahhh, good summer times....
good job guys.

  • 12.09.2007 3:58 PM PST
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  • last post: 01.01.0001 12:00 AM PST

Go Forge Hub! Wo0t!

  • 12.10.2007 6:49 AM PST
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this is an amazing map i played it with my friends the other night and we had a blast with the 3 of us. great work darkfusion

  • 12.11.2007 7:39 AM PST
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Vinigre has already made this map and gametype and it's called "Old Man Crossing" and he made it in October. Copyer.

  • 12.20.2007 1:12 PM PST
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Posted by: sniperdude141
Vinigre has already made this map and gametype and it's called "Old Man Crossing" and he made it in October. Copyer.


Tremors is not an original idea... It was made on Halo 2.

As I said before I took the time to make tremors successfully as all the remakes out there that I saw depended on the honor rule. I just felt that a good tremors map was needed so I tried my hand at it.

  • 12.29.2007 3:17 PM PST

How many times do I have to tell you to stop poking the brutes!

Hay i made a cool version of tremors only its infection, if its alright can i post it here?

  • 02.15.2008 9:15 PM PST

Loading...7% complete

ERROR

please, tell me. Why did you use choppers, not ghosts?

[Edited on 02.15.2008 9:25 PM PST]

  • 02.15.2008 9:24 PM PST
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So, what happens when the humans board the vehicle?

  • 02.15.2008 10:32 PM PST

I don`t have a sig.

I remember this from halo 2 I am definitely going to download.

  • 02.21.2008 11:27 PM PST

ELITE-T69

Looks awesome!

Anything from ForgeHub is going to be good!

  • 02.21.2008 11:33 PM PST

"If your not a Halo 2 Fanboy yourself, Then obviously you don't like Halo."
LOL, idiot.

Posted by:Suliviulguy
please, tell me. Why did you use choppers, not ghosts?

This is the reason they did not use ghosts:

Posted by: TrueDarkFusion on Forge Hub
The ghosts can climb up boxes and get stuck on them while Choppers can't climb boxes and don't get stuck if they go off a jump.



Posted by:bladehuntr
Hay i made a cool version of tremors only its infection, if its alright can i post it here?

Posting it here would be against the "No Advertising" rule. Also, it wouldn't be tremors if it was infection. In tremors the non-tremors need to get the flag and there are no flags in infection.

[Edited on 02.22.2008 12:00 AM PST]

  • 02.21.2008 11:57 PM PST

I remember this from h2. Downloading it now.

  • 02.22.2008 2:23 PM PST

"May God have mercy on you because i won't."

this should really be way more popular

  • 03.22.2008 6:49 PM PST

Ye im from Denmark this little country without mountains to go skiing. =O!

Looks fun. in what i hear, it should have 7/10,

  • 12.12.2008 8:41 AM PST

OSSUM

  • 12.12.2008 4:29 PM PST

Help us help Haiti!