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  • Subject: Halo 3 IMAX Impressions - VERY LONG (Ask anything you want.)
Subject: Halo 3 IMAX Impressions - VERY LONG (Ask anything you want.)

Posted by: x Foman123 x
Posted by: shastaa
dude ur retarted...its been pushed back enough to be at 2007 so thats that hah.
You spelled retarded wrong.

Campaign Impressions - See Below
Forge Impressions - Click Here
Save Film Impressions - Click Here
Miscellaneous Impressions - Click Here

Thanks to everyone for your support and feedback, positive or otherwise. A HUGE thanks to lukems and just another fan, for sticking this thread. I'd also like the thank MK5 for filling in for me when I was gone. Thanks dude. =)

I hope you guys enjoy reading these as much as I enjoyed writing them!

---
Campaign Impressions

It was a great experience, easily some of the most fun I've had in my life. I missed out on going to PAX for this, and let me say, it was worth every bit of it. There's nothing like oohing and ahhing with hundreds of your fellow fans. We got into the theater and the Campaign lobby was up on the screen (holy wow I want one), and it looked fantastic. After the initial shock of how awesome it was, I noticed that the difficulty was set at easy. A few others did as well, apparently, because it wasn't long until jokes about skill at Luke's expense were being thrown around the theater. The campaign lobby is really cool, with the Chief and Arbiter standing on the edge of the Ark, just breathing. It's amazing how something so simple can be so impressive. After some shouting and laughs, the difficulty menu was brought up and we got to see what I thought was one of the biggest things in the demo. At the top there's a box to select difficulty, and then right below that there were skulls. Lots and lots of skulls. I wasn't able to count them all, but there are way more than 9 skulls. We're in for a real treat come launch. You can also set the way the metagame scores (if at all) before the match. You can have a combined total, where everyone's points go toward a single pool, team (?) which I'm assuming is when Team Elite and Team Heroes work against each other (2v2), and then there was FFA scoring, where it was each man for his own. I didn't pay attention to point totals when the game was playing (sorry), but there was just too much happening and I was far too awestruck to take note. Anyway, onto the gameplay.

The demo started in a small armory in a run down UNSC base, with the Chief's visor flashing those awesome lines followed by him pulling out his Assault Rifle (the way it was done, in such a cinematic manner with the motion blur and the screen moving was so cool - insert tons of cheering and whoops here). There's a brief exchange between Miranda and a pinned Sergeant, and you're given orders to get out of the base and assist said Sergeant. The dialog was cut short by Luke, who was playing as the Arbiter on a separate screen, cut down Frankie's shields and crouched rapidly up and down in an all-to-familiar manner. Laughs all around. Frankie then ran over to a weapon rack and swapped his Assault Rifle for a Shotgun. He then proceeded to run out into a large hangar of sorts, which was quite dark. He flipped on his flashlight and ran over to a switch on the wall, which opened the large doors. Turning around, he and Luke jumped into two separate Warthogs, which were quickly filled out by marines. This is where it got interesting. Starting down a long tunnel for the first time, I noticed the PHENOMENAL framerate. It was certainly higher than 30FPS, but just how much higher I can't. It was extremely disorienting at first, seeing as how I'd been acclimated to a pretty standard 30FPS for the game. Everything moved so quick and smooth-like, it was very impressive. There was also motion-blur present, and it looked amazing. Anyway, after a short drive and some marine banter they arrived at the exit of the cave, guarded by several Jackals, a few Grunts, and a Brute or two. The duo made short work of them and they plowed straight through, crushing everything in their path. Outside, the pair of 'Hogs crested a small hill and we got to see the scale of the game for the first time. Everyone gasped, myself included. Our eyes met a gorgeous expanse of canyon, with the huge skeleton of the space elevator towering over the rest of the land. At this point, Frankie hopes out of his 'Hog and dives into a small group of enemies. He quickly disposes of them, picks up a FRG, and gets into Luke's 'Hog as a gunner. I should probably mention that there were no signs of jaggies anywhere, throughout the entire duration of the singleplayer demo. They definitely bumped up the level of AA. Now we're onto part two of the campaign demo.

The 'Hog made a short trip through some wreckage and small encampments of enemies (Brute packs**, which were supported by nearby sniper towers) and over a large hill nearby to the next section, which was comprised of a large canyon with a small oasis in the middle. There were a few shenanigans as Frankie and Luke rode around the canyon for a little while. It wasn't long until the Brutes fought back, however, filling the air with Fuel Rods and covering the ground in deployed equipment. We got our first taste of the flare shortly after, which is very interesting. It deploys and starts floating in the air, and I would best describe it as a small miniature sun. Extremely bright, and it burned images into the "retinas" of the player, kind of like a ghosting effect. Frankie's shields were dropped by a near-headshot from a Jackal Sniper, and they hid behind a large rock at the entrance of the area, above the Oasis. Getting out of the 'Hog, Frankie and Luke started whittling away at the enemy forces (of which there were many). A Phantom dropped in and started unloading troops into the water. Frankie took a few potshots at it with the FRG, failing to take it down. It fires a lot faster now, and it's shots are devastating, taking out about 2/3rds of the shield with a single hit. It sprayed the duo before zooming off. Frankie was walking around the rock and Luke's head was blown off right in front of him by Jackal sniper. Think Last Resort leak and the Spartan Laser at Camp Froman, much to the entertainment of Frankie and the crowd. After respawning, Luke and Frankie worked by moving from cover to cover, picking off Jackal Snipers and taking out small packs of Brutes. Frankie also demonstrates the Plasma Turret here, picking it up and dropped into third person. Tons of cheers from the crowd. After the area was cleared, they moved up to the left of a large gate-like structure. The foliage system is amazing, and has improved a ton since we last saw it. I mean, wow. It sways in the winds and responds by getting pushed aside when you walk through it. The draw distance for it has also significantly improved. As far as I can tell, it goes as far as the eye can see. There's a couple Shade turrets on the aforementioned gate structure, which Frankie makes short work of with the FRG. He then narrowly escapes from a plasma tossed by one of the new, and still lovable (despite the change in appearance) grunts. After killing him, they moved on to the next section. The hill sloped down and past the gate. A friendly Warthog arrived, and trapped the two-dozen or so enemies that were entrenched behind the gate, upon which Frankie and Luke descended, raining Battle Rifle death on all those who dared oppose them. The animations and AI for the Brutes are incredible, by the way. They dive, roll, and weave in and out of cover, taking potshots and throwing grenades, calling out combat banter and really adding to the chaos with their squad tactics. There was one part where Frankie tossed a grenade, and Brute dived out of the way, rolling, and while diving out the roll, tossed a grenade and followed it with a volley of spikes at Frank. Again, people cheered. Another Flare was dropped, completely blinding Frankie, who quickly retreated back up onto the gate. After regaining his vision, Frank and Luke commandeered the Warthog and rode off. Que next section.

[Edited on 08.24.2007 3:54 PM PDT]

  • 08.22.2007 4:26 AM PST
Subject: Halo 3 IMAX Campaign Impressions - VERY LONG

Posted by: x Foman123 x
Posted by: shastaa
dude ur retarted...its been pushed back enough to be at 2007 so thats that hah.
You spelled retarded wrong.

On the note of another desperate call from the pinned Sergeant, you're ordered to continue pressing forward. There's a very scenic trip through some wreckage of the elevator, and we get our best look yet at just how huge this game is. Frankie and Luke pause for a moment, and look up at the wreckage, gleaming in the setting sun. It's absolutely massive, eclipsing everything else and making the player look like an ant. It was one of the defining moments of the demo, for me. The entire crowd gasped, I just kind of let out a muffled grunt, too awestruck to even make a sound. It was incredible. You don't know it until you see it in person. Holy wow it was -blam!- incredible. Anyway, after the break, they continued through a tunnel that's been blown to all hell, with holes in the ceiling and such. It also happens to be a great place to showcase the incredible HDR, with blaring sunlight streaking in through the holes and bathing the floor of the cave in an eerie glow. The guys emerge from the tunnel into another huge area, and after a short interlude from the pinned Sergeant stating his location on Tsavo Highway we get our first glimpse of another real battle. Dozens of enemies and at least seven vehicles (enemy, mind you) are out in this large area where the road falls off into the giant crater of the Ark to your right, and to your left there's a large cavern with a giant shield door which blocked all projectiles and vehicles from passing through. Situated directly across from the player, past the road and in-between the crater and the shield door was a large cliff, which had a sharp incline on either side, each with a sniper tower. The low area by the road is the location of the "roadblock" screenshots we saw in EGM and Edge, with large cargo trucks busted up and turned into some cover by the Brutes. Before you got to the road there were several bunkers and wrecked cars. Frankie and Luke moved into the area, killing two Choppers and a gaggle of Brutes right off the bat. This is when Frankie gets the bright idea of getting out of the Warthog and commandeering a Chopper. The Chopper, by the way, is incredible. The way it works is hard to explain, but basically the big wheels in the front are the main part of it, and actually the part that turns, dragging the rest of the vehicle with it. Again, hard to describe, but it looked perfect. Frankie whips around after mowing down a couple enemies and heads to the top of the cliff. He promptly jams the chopper up against a sniper tower, and flails about wildly as he attempts to get it unstuck. Much to his dismay, a Brute pack is quick approaching and before he gets a chance to get out of the Chopper and into cover, he's blown away by a hail of Brute Shots and Spikes. Painful looking stuff, I'm telling you. Cut to the follow camera for the Arbiter, who also happens to be getting owned by the fifteen or so Drones who emerged from behind the Shield Door. These things are serious business now, and their new look and sounds really convey that well. I don't know if any of you have ever seen a swarm of locusts in person, but that's what it sounded like. This terrible buzzing blazed through the speakers, followed by these earsplitting and seriously frightening shrieks and screeches. You do NOT want to -blam!- with a lot of these guys at once. Luke desperately runs for cover as they pour plasma down on him. Long story short, he's cut down fairly unceremoniously, prompting a short pause as the game loaded the last checkpoint and a thunderous applause and tons of cheering from the crowd. After they get dropped back into the game, Frank and Luke get to work on the masses of enemies again. This time, there's less stupid mistakes and more pwnage. Some more magic with the Chopper, some backup ownage by Luke on the Warthog's chaingun, and a another dead Frankie the duo is ready to get past the shield door. Luke holds off the incoming reinforcements as Frank plows through a bunch of Grunts with the Chopper, gets it stuck in a small dug-out area next to the door, and hops out. He proceeds to toss a grenade onto the shield generator, and the two surprised Grunts guarding the thing had just enough time to scream in terror before the went off, with a very satisfying "THUMP" and an echo through the cavernous tunnel beyond. Once again, the Drones descend on the (slightly) better prepared group, and after several trips between scattered cover and a demonstration of the impressive dual-cannons on the Chopper, the group gets into a Warthog and they start the trip down Tsavo Highway.

We thought we'd seen it all when it came to scale, but boy we couldn't be MORE wrong. The crowd collectively gasped as the Warthog moved out of the cool, dark tunnel into the blaring sunlight (HDR in full effect here, and wow, just... wow) on the highway. Here we get our first good glimpse of the Ark crater and the Forerunner ship popped down right smack in the middle of it. The highway winds around and another HUGE part of the demo ensues. The screen starts to shake and we here this crazy rumbling coming from the speakers. All of a sudden, the entire highway is cast into shadow as a Covenant Cruiser passes so close overhead that I swear you could almost reach out and touch it. The roar of the engines, the shaking of the screen, the SCALE of it all was mind-blowing. My thoughts were apparently echoed by many because the crowd once again burst out into impressed shouts and cheers. The ship glides over and heads toward the center of the crater, toward the Forerunner ship. Shortly after, the group comes to a broken section in the highway (which is elevated a hundred feet or so above the the ground below it). Frankie does some shenanigans with the Warthog, and his attempt to blast it over the concrete barriers and the hole in the highway goes terribly awry as it slams into him, nearly rocketing him off of the highway and sending him plummeting to his death. Team Heroes jumps out onto some of the protruding steel reinforcements and scale the gap in the highway as they move onto the final, and by far, most impressive part of the demo.

  • 08.22.2007 4:27 AM PST

Posted by: x Foman123 x
Posted by: shastaa
dude ur retarted...its been pushed back enough to be at 2007 so thats that hah.
You spelled retarded wrong.

The group arrives at the Sergeant's location, and is ready to kick some ass when suddenly the situation becomes all too clear. Dozens and dozens of characters roam the canyon below, with a marine encampment up and to the left of the highway, completely surrounded by four or five Brute packs. To the right, there's a massive structure of some sort which gives a good overview of the entire area. Frankie and Luke begin working their way toward this large structure (kind of like a retaining wall, now that I think about it) and pick off Brutes antagonizing the marines on their way. There's tons of fire raining down upon the poor blokes, with no less than four or five fuel rods in the air at time, in addition to the obligatory hailstorm of spikes, Brute Shots, and Plasma/Spike grenades. There were so many marines it was hard to take a good count, but I'm going to guess around 20 of them were entrenched, lobbing grenades and desperately spraying AR and BR fire into the crowd of attackers. Luke tore off in a different direction than Frank. He must've been throwing himself into the crowds of enemies, because I noticed he was respawning a lot. Pretty humorous, really. Frank moved up onto the large wall structure (on which we met the rather depressing and bloody scene of what was obviously the scene of a massacre, with dead marines everywhere) and picked up a sniper rifle, sliding in a new clip into place (with that oh-so-awesome clinking sound). Before he began picking off the Brutes, who had since turned their attention away from the marines and toward this new, larger threat, we could clearly observe the way that equipment really changes up the campaign. There were at least four bubble shields deployed, a couple of flares going off, and I thought I saw a power drainer or two in action. Mind you, this is all at the same time Anyway, back to our Brute friends. They began advancing in droves, as Frank tried to pick as many off as he could. He's hilariously bad with the sniper, actually. After pissing a few off, a gaggle of Rangers took to the skies, flying through the air and returning fire on Frank, who missed every single shot aimed toward the flying foes. The crowd found this pretty amusing. Anyway, the Brutes landed opposite of the marine encampment at the far end of the canyon, where the road winded off to the next area. Luke was nearby and engaged the Brutes as they tried to cope with the two targets. One of the Rangers spooked and took off, he didn't get far though, as Frankie finally landed a headshot, knocking the sucker out of the sky. The crowd cheered him on as he moved in to regroup with the marines. There were about a dozen or so left alive. After a short breather, Miranda tells the group that Pelicans with heavy weapons are on their way and they should hold tight while they wait. BAD CHOICE. Literally moments afterword three or four Phantoms come swooping in from the horizon, and begin raining death down on the poor bastards stuck below. Frankie and Luke quickly take cover, heading for some weapons stashed nearby. Of all the things in world, Luke DUAL WIELDS PLASMA WEAPONS as Frank gets on a nearby turret. The Phantom's extremely powerful turrets once again become a factor here as Frankie quickly has his shields knocked down, and he yanks the turret off, trying his damnedest to scramble deeper into the bunker to seek cover. After the Phantom is done dropping it's troops off, Frankie heads out of the bunker and engages the enemy forces in earnest. Wave after wave, they approach, quickly running Frank out of ammo and pushing the marines and Team Heroes back. Frank's shields drop again, as Luke drops a Bubble Shield. After recuperating his shields, Frankie tries to remove himself from the battle and instead finds himself in the middle of a Brute pack, staring face-to-face with a Chieftain. It didn't take long for him to high-tail it out of there, grabbing and tossing a trip mine into the midst of another pack of Brutes, and running off, his shields being cut through like butter once again. He doesn't make it far, and is made short work, as he lie face-down in the dirt only ten feet from a nearby bunker. After respawning, we get to see Luke tagging the mine Frankie dropped, and the ensuing hilarity as the flying of the bodies began. This was short-lived, however, as three more Phantoms arrived and, literally, there were Brutes flowing out of them, as if someone had just turned on a giant fountain of hurt and pain. When all was said and done, there must've been at least another 30 Brutes added to the fray. More desperate fighting, and before we know it, the marines are shouting to look out for the Wraith. At this point, everything has gone to hell. Battle cries, screams of pain, explosions going of everywhere, spikes, grenades, and lead making the air so thick with hurt that you could practically take a knife to it. So then a Wraith comes down the highway, and Frankie desperately engages it, tossing grenade and trying to get close enough to board. It losses its mortar onto a group of hapless Brutes and marines, all being blown to pieces indiscriminately. The gunner opens up on Frank, nearly killing him, as Luke moves in to engage the sleek purple tank. After the gunner is offed, a couple well-placed grenades make short work of the now helpless Wraith. Some mop-up work, and finally a respite from the relentless fighting. The group is informed that the Pelicans have almost arrived, and sure enough, they soar in from over the hills and swoop down, delivering some fresh Warthogs in an extremely epic manner. But way, it just isn't meant to be. Luke makes short work of the Warthogs with an FRG, and Frankie begins engaging him. It degrades into a massive friendly-fire of hilarity, as everyone starts shooting everyone. It's there they end the single-player portion to a standing ovation and much cheers and happiness all about.

As for some general things, there was a lot of combat banter. The Grunts were always screaming about the Arbiter, telling him to "get away while he still could" and to "save himself" (shaky loyalties... a sign of things to come, maybe?), and going on about "How could the Demon be here?!" "The Demon is alive?", and all around Grunt banter. The Brutes were quick to anger and were constantly shouting taunts, orders, and just making quite the racket. Jackals were still (from what I could tell), illegible. Drones were downright -blam!- scary, their shrieks are still burned into my head. The graphics were, again, this bears repeating, amazing. The best looking game I've ever laid eyes on. Even when I take my Halo blinders off, the game is a technical masterpiece. The HDR, scale, and attention to detail is phenomenal. There's tons of objects littering the environment. From what little we saw of it, the water looks incredible. The framerate is as smooth as butter and most probably above 30FPS. The motion blur is incredible, and does wonders for the game. The foliage system is even better than it was in the Beta, with the draw distance bumped up significantly and the overall lushness and plentifulness of it a thousand fold what we saw before. It swayed in the wind, and actually moved as the player traversed through it. The same applied to the bigger foliage, which has reached Crysis-levels of interactivity, gently brushing aside as players moved through it, or violently snapping around as vehicles traversed nearby. Leaves and such now respond as well, moving out the way to make way for characters. It should also be noted that throughout the entire level, there were tons of Banshees and Phantoms removed from the fight streaking toward the Ark. The sense of scale you get from this game is unprecedented. It's truly a masterpiece. Sounds were another huge thing, vastly improved from what I could tell (even through the terrible speakers they had set up). It loud and abundant, really adding to the experience. This game is going to be INCREDIBLE on a good surround sound system. I really need to invest in a new one, because really, you'd be doing yourself a disservice by not having only the best setup to run this baby on.

All in all, it was INCREDIBLE. This was hands-down the most fun I've ever had with Halo, and I wasn't even playing. I don't know what's going to happen to me on the 25th, because I think that my head my damn well explode when I boot it up for the first time. -blam!- incredible atmosphere, graphics, combat, flow, everything was perfect. Everything was a thousand times better than I was expecting. I really don't know what to say other then, Bungie, you are -blam!- Gods. All of the people shouting for you guys to have their babies were right on, because, seriously, I want you guys to have my manbabies. Holy -blam!-. Well, that about sums up my single player impressions. It's 4AM in the morning, and I've got to go to work in two hours, so I'll save the Forge and Save Films impressions for tomorrow. Hoped you guys enjoyed this fairly in-depth rundown, as I know a lot of guys were looking for detail.

[Edited on 08.22.2007 6:54 AM PDT]

  • 08.22.2007 4:27 AM PST
  •  | 
  • Exalted Legendary Member

"I can accept failure, everyone fails at something, but I can't accept not trying." - M. Jordan

Hey dude thanks for writing this all up, I haven't read it all yet. I just have a question, is any of this going to be put on the internet? Were there cameras there?

Lukems says: Hey MC thanks for letting me use your post, I'm going to add Atkins Diet's impressions below so we can have this thread be a hub of discussion :)

Lukems says: Adding in Atkin's Diet's Impressions for great justice.

Ok, so Now that I saw the hole thing, let me fill in to you what I saw, some of which no one has ever seen.

*I made this at 1:41 when I got back. So I am re-editing it. hang in there. But I do have stuff that others do not have. And vis versa. FORGE is on my next post. Also, feel free to ask me anything an I will try to answer you.


Also, I saw this thing twice, which most people did not see. They exposed more in the 2nd one, but missed some from the first.

1)Bungie has a better looking game over all then Gears of war in darker lit conditions. No joke. Brighter conditions would also be better, but the sand and dirt still lacks what the rest of Halo has (the lighting is the best of any game ever seen from my eyes) in terms of looks. (Comparison guys.) Also, when you drive, you do not really make any tracks. :( The stuff being kicked up looks very good [from the wheels] but needs to last longer as it dissipates to fast. In real life sand or dry dirt would not take that short to settle, especially when moving that fast. The trails should be longer.


2) Water: The water is amazing. AND THEY FINALLY MADE IT SO YOU HAVE SOUND AND CLOUDY VIEWS WHEN UNDER WATER!!!!! YAAAAAAAA!!!
No more "oh look, there is the sky above this jelly like thin layer of water. Grass floats in the motion of the water, and does move even in water when you sift around in it. Grass graphics are ok, but move like it should. In other words, the hype is worth it from Frankie. It also has some excellent sound under there too.

3) Lighting effects are to amazing. Crysis what? They can not touch bungie on this front. you will see later on soon.....

4) Machine and Human models look overall better then in Gears of War. Some of the best looks you will see in the next gen market right now. Spartan and Arbiter Graphics looks superb, but grunt, jackal, and buggers look OK. I kind of wish they had the detail that your marines amazingly have too. They are great mind you, but nothing compared to the other guys I mentioned. :)

5)Size is still halo like. Nothing Big from what I saw. In other words, don't bye all the hype. What really makes the game look and feel big is the sky. Having a covie ship flying right by you shows how big the game is above. Granted, the game is much bigger then most games you will play with, but from what I felt, not as big as bungie proclaims. Or at least what the player has time to see.
EDIT: Perhaps I was to Critical. Its Bigger then Halo, even what you can play on. I think I was expecting to much. You guys will still like it.

6) Warthog graphics finally look real now. Before they looked like Halo 2.5. Now they look next gen and I welcome the change. Damage graphics are not bad. Better then almost any other FPS out there right now, or in the next 2 months. So its still very good, but nothing amazing compared to the rest of the game is what I am trying to get at. (Again, comparison guys.)

7) Brutes are easy and well, predictable. I Saw a lot of AI action when Frankie got the sniper rifle on the higher ground on the 2nd session. They take cover, they do good things, but I am still looking for what really makes Bungie's AI stand out to the rest of the World's AI. Mind you, Frankie played on Heroic, but the game was still so easy, and both of them hardly worked together too. If you are very good, or are above a 25 in Halo 2, you best stick with Legendary, as Heroic looks like something in between Heroic on Halo 2, and Halo 2's Legendary. They only died so much because They never stuck together, rushed to much, and Frankie sucks with the BR. (He is all over the screen but not on the target lol!)

7.5) They had very good animations, like when you snipe a Brute in the head. (only his head gets sent back, not like the elites which hold there tummys and bend over in halo 2. Lol) By the way, it takes 2 shots to the head to kill a brute with armor. ONE MORE EXCLUSIVE THING! Brutes barrel roll out of the way of grenades, and crouch really low. Think of Tom Clancy. They do that animation in about 1second. They also stand in the same spot to long. Why would you do that? To be fair though, they use equipment a LOT. They also try to out wit you, and the AI is still very good. Just nothing that is different from what we have seen in other next gen games so far from what I saw.

8) Buggers are better to fight. They still are annoyingly flying around, but are slower, and more spread out. They are super agressive, so you can not really run away, but they are easier to play, and thus more fun to kill. Its better this time around.

9) Grunts are not bad. They do a lot of damage on Heroic, and they seem to be more afraid of the arbiter, and talk to him more. I know because Frank and Luke where right next to one another when it happened. Interesting really.

10) jackals are still mean and hard, but not so hard. They seem weaker too. I don't like how the AI is handled to much with shielded jackals vrs Vehicles. It could be better. They are very much like Halo 2's E3 demo's AI, all in formation, and sharing the "follow his action" kind of brute thing. Oh, and Brute Packs consist of 12-15 Brutes.

12) Tree graphics FINALLY got updated, and look SO much better. Now they fit the next gen mark in my eyes.

13) PARTICLE EFFECTS ARE AMAZING! Very, very good. Muzzle effects are now what I call next gen, and the plasma weapons look like beasts. All expect for the Covie plasma turret. It was cool when he picked it up, but lame when he fired it we where like, ah. It looks like it could kill a horse, but then only spits a weak small plasma projectile out. Plus it looks like the plasma is just frozen to the gun on all 4 corners of the gun's muzzle. Plasma effects for it are still good for this gun, but the gun handles like weak sauce when you see that plasma's projectile leave and go to the target. Really, you will be like “Oh man, this gun is going to -blam!-!.....WTF? Why does it spit out this small stuff?”

14) Being Hit in the head when playing no longer flashes your screen with red. Instead, you get a electronic like error grid that is slightly transparent in the center of your screen, and is not to much of an annoyance. It also turns red if it is a heavy blow, like being hit with a sniper rifle. Good add on by Bungie. It only lasts for 1 second

15) Personal Shields can be destroyed by being run over by a warthog. They look good too. Bubble shields look better.

16) More to come for this

17) You can like in MP, turn around your dead body's camera or look at your co-op buddy's camera.

18) There was prob. at max 50-60 enemies on screen. But you only had about 4 marines. So nothing has changed SO FAR here. (enemies are more abundant though.)

19) Weather Effects where steller

20) Punching Marines in the back wont always work. Frankie aimed at the neck when he could not jump the bridge, and it never hit him. AI can not jump a 4 foot jump to the other side of the bridge. Very sad :(

21) Animations were very good for the video game world, but the arbiter's jumping has not changed from halo 2 to much, and still looks kind of cheesy. He does look sexy though. MC has better animations for crouching.

22) Keys calls in on the inter calm and says (after you see the Forerunner ship) that she tried to get a hold of you, and glad that she can get you now. Sarge tells her something, and then she says it looks like they dug up a forerunner structure. We can only assume that is the ark. Thats exactly what she said.

23)Wraith AI for Heroic is kind of sad. Reminds me of Normal difficulty. it should not try to get that close to you. Maybe its scripted? Wraith looks amazing. The game is still really, really good. Best for sure out on the market.
24)

EDIT: Its not that bad now that I think of it. Frankie and Luke Flanked it. (Luke did really.) So it never stood a chance.


24) You drop any duel wielding when you deploy the equipment. You also have an animation for it now.

25)Fuel Rod is just like in halo 2, only no following abilities. It kind of sucks ONLY because a Brute cheifton fired frankie with it once, then 2 times at the ground, and his shields where only 3/4 damaged. They fire like every second. They still stand still. *really frustrates me.*


EDIT: Its still a good gun though. I would use it over, say the AR. I think it requires more skill then the RL.

26) Brutes can go berserk, bet it is better looking. Odd looking boarding on the back of a gunner animation for them too.

Overall impressions are very good. I wanted to pick at a few things to show that the game is not perfect, but it is dang close! It has a lot of good elements with it, and it was deff.. worth waiting in line for just to see it! I am a tough person when it comes to games, so the fact that there is way more positive things to say then negative says even more. Like I said, Bungie knows what there doing, and there doing it just fine.

More campaign latter. Now give me a sec to post the multilayer stuff folks! I will correct spelling latter.


-Aktins Diet


[Edited on 08.22.2007 12:02 PM PDT by lukems]

  • 08.22.2007 4:32 AM PST

And he issued forth clad in black armour; and he stood before the King like a tower, iron-crowned, and his vast shield, sable unblazoned, cast a shadow over him like a stormcloud. But Fingolfin gleamed beneath it as a star; for his mail was overlaid with silver, and his blue shield was set with crystals; and he drew his sword Ringil, which glittered like ice.

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[Edited on 08.23.2007 11:50 AM PDT]

  • 08.22.2007 4:36 AM PST
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holy schnike!!!
Great job man!

  • 08.22.2007 4:40 AM PST

wow, im not even done yet....i love you...i guess you too bungie

  • 08.22.2007 4:45 AM PST

Posted by: x Foman123 x
Posted by: shastaa
dude ur retarted...its been pushed back enough to be at 2007 so thats that hah.
You spelled retarded wrong.

Posted by: MC187
Hey dude thanks for writing this all up, I haven't read it all yet. I just have a question, is any of this going to be put on the internet? Were there cameras there?
Yeah, there were cameras. Even though they said don't bring any tons of people just waltzed in. I'm sure we'll see tons of crappy cell phone vids, maybe some high quality pictures, but above all else, I think Bungie will be releasing some of this stuff on the internet later in the week. My money is on a new ViDoc or a playthrough of Tsavo Highway.

  • 08.22.2007 4:45 AM PST
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Jesus loves you, but everyone else thinks you're a twat.

ill tryed and keep this bumped abit mate, really would hate seeing all the work you have done put to waste

  • 08.22.2007 4:47 AM PST

Posted by: Il Gh0s7 II
Believe it or not, skydiving isn't carcinogenic.
Posted by: kidmonkey148
I am so look forward to getting my hand on Halo 3.
Posted by: xXHYPHYXx
You only have one hand?!?!


Posted by: Gangsta Cheif
"There's too many god-dam grunts on this god-dam map"

holy crap man!
that really made my day
reading through that made me giggle like a schoolgirl, and yet i could feel my loins expanding at the mere thought of playing this level
haha jk :P
awesome though so thanks :D

  • 08.22.2007 4:47 AM PST

Don't act like your not impressed- Ron Burgandy

That was fantastic! Thanks, Your descriptions were very easily imaginable. Do you do this sort of thing for a living? Thanks, got goosebumps as I was reading.

  • 08.22.2007 4:49 AM PST

Posted by: x Foman123 x
Posted by: shastaa
dude ur retarted...its been pushed back enough to be at 2007 so thats that hah.
You spelled retarded wrong.

Oh, and I've decided to skip work tomorrow and post impressions of Forge and Saved Films. If you guys are game, you can stick around for them. They should hopefully be up in a couple hours.

  • 08.22.2007 4:50 AM PST

Marathon Man

thanks for shearing man, sounds awsome!

  • 08.22.2007 4:51 AM PST

Posted by: Il Gh0s7 II
Believe it or not, skydiving isn't carcinogenic.
Posted by: kidmonkey148
I am so look forward to getting my hand on Halo 3.
Posted by: xXHYPHYXx
You only have one hand?!?!


Posted by: Gangsta Cheif
"There's too many god-dam grunts on this god-dam map"

Posted by: Avalon Drew
Oh, and I've decided to skip work tomorrow and post impressions of Forge and Saved Films. If you guys are game, you can stick around for them. They should hopefully be up in a couple hours.


oh my god i love you

  • 08.22.2007 4:52 AM PST

About skipping school at Halo 3 launch day
Posted by: RhythmKiller
Posted by: Krazy_J
I'm going to school because I plan on having a life...
Yeah, only nerds skip school. Oh wait...

Thanks a lot! Haven't started reading yet but I'm sure I'll be satisfied hehe ;)

  • 08.22.2007 4:52 AM PST
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Posted by: Avalon Drew
Oh, and I've decided to skip work tomorrow and post impressions of Forge and Saved Films. If you guys are game, you can stick around for them. They should hopefully be up in a couple hours.


oh my god i love you

^^Agreed^^ (no h0m0)
Awesome!!! Thanks :D

[Edited on 08.22.2007 4:54 AM PDT]

  • 08.22.2007 4:52 AM PST

Posted by: Il Gh0s7 II
Believe it or not, skydiving isn't carcinogenic.
Posted by: kidmonkey148
I am so look forward to getting my hand on Halo 3.
Posted by: xXHYPHYXx
You only have one hand?!?!


Posted by: Gangsta Cheif
"There's too many god-dam grunts on this god-dam map"

this kind of stuff is exactly why i find halo to be easily the best game series out there
it gives me shivers to read this
and i can just picture the day in my mind.
1 hour till its 32 days for me here in canberra
ahhh omggg lol

  • 08.22.2007 4:54 AM PST
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Posted by: Avalon Drew
Oh, and I've decided to skip work tomorrow and post impressions of Forge and Saved Films. If you guys are game, you can stick around for them. They should hopefully be up in a couple hours.


ya know i was just about to go to bed but i think i want to stay up now. great post, and either u video'ed this yourself or u got a really great memory, you have like every detail chronicalling this event... most other people in the forums are saying "yeah it was awesome, they played the highway, they team killed and then cortana or miranda tells you something.... that's all for the campaign part"

  • 08.22.2007 4:59 AM PST

Thank you for writing this! MAN, this got me hyped! Wish I was there! I have to get me a HD tv and surround sound system.. to bad I cant afford. :(

GIEF HALO 3 NOW!

Posted by: AnDyzZzoRe
holy crap man!
that really made my day
reading through that made me giggle like a schoolgirl, and yet i could feel my loins expanding at the mere thought of playing this level
haha jk :P
awesome though so thanks :D


Took the words out of my mouth.

Just wondering one thing, OP. How are the grunt voices now? Are they still as whimpy and high pitched as they were in the previous games? Or do they all talk with the bit darker more badass voice now like we heard from the TV while in an interview with Frankie? Or is there a mix?

[Edited on 08.22.2007 5:04 AM PDT]

  • 08.22.2007 5:01 AM PST
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Posted by: Akawa1
Posted by: Avalon Drew
Oh, and I've decided to skip work tomorrow and post impressions of Forge and Saved Films. If you guys are game, you can stick around for them. They should hopefully be up in a couple hours.


ya know i was just about to go to bed but i think i want to stay up now. great post, and either u video'ed this yourself or u got a really great memory, you have like every detail chronicalling this event... most other people in the forums are saying "yeah it was awesome, they played the highway, they team killed and then cortana or miranda tells you something.... that's all for the campaign part"

Thank god the op isn't like most of the other people on the forums giving a half assed description because this was awesome to read.

[Edited on 08.22.2007 5:02 AM PDT]

  • 08.22.2007 5:01 AM PST
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Hey, that was a good descripstion of what happened, I enjoyed reading it. Thanks a lot man.

  • 08.22.2007 5:03 AM PST

Posted by: Il Gh0s7 II
Believe it or not, skydiving isn't carcinogenic.
Posted by: kidmonkey148
I am so look forward to getting my hand on Halo 3.
Posted by: xXHYPHYXx
You only have one hand?!?!


Posted by: Gangsta Cheif
"There's too many god-dam grunts on this god-dam map"

yeh ima stay up for more
all the other OP's were lame, and didnt hype me up at all, but this, man you rock !

  • 08.22.2007 5:04 AM PST

Easy there fuzzy little man-peach.

Awesome dude!
/Thread Saved

  • 08.22.2007 5:06 AM PST

i wish I could stay...stupid first day of school in an hour

  • 08.22.2007 5:06 AM PST