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IT Engineer

Plan, deploy, and maintain complex environments as Bungie's Senior IT Engineer.  We're looking for candidates who can solve bizarre problems and tackle unusual technology related requests by employing the deadly art of Datacenter-fu.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Essential functions 

  • Support, design and build out technology to support the development and production environments for Bungie's games
  • Work with team members to troubleshoot complex issues and work with lower tier support on escalations
  • Investigate and keep up with new technology to identify where our projects and environments can benefit from its use
 
At least 2 years experience in supporting the following:

  • Experience managing mid to large projects over weeks/months including scheduling, budget, and resource coordination
  • Knowledge of datacenter and live production best practices and experience working in live high availability customer facing production environments
  • Experience working multiple vendors to select and test new technology, including sourcing demo and trybuy gear
  • Active Directory in a multi-domain environment.  Administrator experience with group policies, replication, group membership, backup and restores, scripting AD objects, building new domains
  • Network maintenance and support.  Experienced on Cisco IOS with VLANs, spanning-tree, and dynamic routing protocols.  Setting up syslog alerts, SLB, VRRP, ACLs.  Able to quickly learn new vendor OS's
  • Firewalls and proxies.  Able to configure ISA, Juniper, and Cisco firewalls
  • Backup infrastructure.  In-depth experience with backup technologies.  Experienced with 3rd party backup vendors such as BackupExec or CommVault 
  • Microsoft Windows troubleshooting.  Experienced resolving issues related to hardware or application faults.  Able to use built-in and 3rd party tools to identify bottlenecks and faults
  • Storage experience, SAN/NAS configuration and implementation

Technical proficiency in:

  • SQL
  • Exchange
  • Active Directory 
  • Cisco routers and switches
  • IIS
  • Server monitoring
  • VPN and Firewall setup
  • Backup and recoveries
 
Other valued qualifications:

  • Good communication and documentation skills
  • Experience in speccing and implementing wan and alternate backhaul technologies (fiber, microwave, satellite)
  • Electronic security system deployment and configuration (cardkey, smartcard auth)
  • VOIP technology experience, including teleconferencing

Apply Now

IT Support/Server Specialist

In our quest for world domination, Bungie is looking for an experienced IT support specialist.  You will be supporting the infrastructure and people working on our world class games.  Bungie's IT shop is a small crew and day to day duties and challenges are varied, from supporting creative staff with high end applications to maintaining the server and technical infrastructure.  The perfect candidate has strong troubleshooting skills, a good team attitude, exceptional customer service skills and a hunger for learning new things.  We often tread the razors edge on new technology adoption so adaptability and a strong desire to research, investigate and roll out new technologies is a must.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities  

  • Install server and Workstation Operating Systems according to documented procedures and/or customer specific needs
  • Maintaining images of operating systems 
  • Troubleshoot computer and basic networking issues 
  • Create new users and assign permissions in Active Directory 
  • Rack and install server and network hardware
  • Understand the infrastructure cabling topology of the server labs, run/punch down network cabling from switches or patch panels to desks, servers, etc...
  • Receive and ship inventory on an as needed basis
  • Work with our server monitoring toolset to monitor for new tasks or problems
  • Provide technical support to peers during problem determination and resolution
  • Assist with equipment installation/relocation during team reorganizations and expansions
  • Work with peers to improve the infrastructure for patch management, OS and software deployment
  • Troubleshooting Xbox development hardware and support equipment

Required Skills

  • College Degree preferred but will consider applicants with equivalent work-related experience with a minimum educational requirement of a H.S. Diploma or GED equivalent
  • Ability to work in a multiplatform environment (Mac's and PC's, IOS and Android, very little Linux)
  • Must be self-motivated, team player, and able to immediately contribute to a fast paced, deadline intensive environment
  • Must be able to learn quickly in a highly technical fast paced environment
  • Excellent organizational, time management, project management, and service delivery skills are required
  • Excellent written and oral communication skills are required
  • Experience in a role involving direct customer contact (internal and external customers)
  • Proficiency in Windows based applications, WORD, EXCEL, VISIO
  • Must be able to lift a minimum of 50 pounds as needed

Valued Skills

  • Some experience with AV systems (projectors, HD televisions, audio receivers etc…) 
  • Ability to take ownership of projects 
  • Self-starter and ability to work without supervision 
  • Ability to work well within a team
  • Server HW troubleshooting, and experience in a high availability datacenter style environment
  • Experience in server disk array management and troubleshooting
  • Experience with batch scripting for enterprise management

Apply Now

Gameplay Capture Technician

As a Gameplay Capture Tech, you’ll work with the Visual Design, Marketing, and Video Production teams to build, test, and record gameplay moments. Your mission will be to show off the world of Destiny to its full potential and help us to shoot the next generation of Destiny gameplay videos. Informed by Game Design, Publishing, and Bungie’s knowledge-base, you’ll wield the camera on the virtual set of engaging and information-laced videos.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

You are:
  • Experienced: You’ve been capturing gameplay and producing quantifiably engaging video for a few years.
  • Passionate: Gaming is more than a hobby, it’s a passion. You care about story as well as shooting aliens in the face.

Responsibilities
  • Capture and produce live footage in a fast-paced, teamwork-based work (and game) environment
  • Work in a cross-functional team to learn the ins-and-outs of new content
  • Present new game features and mechanics to players from a studied perspective

Required Skills
  • Experience capturing footage from games (Marketing for AAA titles a plus)
  • Ability to work well and thrive in a team environment
  • Solid organization and multi-tasking skills
  • Enthusiasm and passion for learning and growing skill set
  • Striving for constant improvement and growth
  • Ability to take direction and follow through to task completion
  • Quickly learn new functionality and feature sets as they come online
  • Comprehend and utilize the functionality of the entire tool set
  • Operate and leverage test tools to optimize data collection for thorough reporting
  • Professional experience as a tester in games, 1+ years
  • An eye for visual quality and composition
Please provide a link to your game capture reel with your application.
Apply Now

Localization Editor - Japanese

Bungie is looking for skilled linguists to help us deliver our next game into the hands of players around the world. We need enthusiastic, detail-oriented, bilingual wordsmiths who can not only test our products in their native tongues, but also provide translations when needed and help to polish our text until it truly shines. As a member of our internal localization team, you will be responsible for ensuring the technical accuracy of all translation as well as its stylistic consistency and overall quality. Do you have a way with words in another language? Do misspellings and abuses of grammar haunt your dreams? Then you might be just who we’re looking for! 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Proofread and edit Japanese game scripts, manuals, and related materials
  • Test game software after localized text and audio have been implemented
  • Report, triage, and resolve all Japanese text and audio bugs
  • Provide in-house English to Japanese translation as needed
  • Maintain Japanese game glossary and style guides
  • Collaborate with external translators

Required Skills

  • Native fluency in Japanese and proficiency in English
  • Impeccable Japanese spelling and grammar
  • Strong creative writing ability
  • Working knowledge of Microsoft Word, Excel, and Outlook
  • Superior attention to detail
  • Willingness to work extended hours when required

Nice-to-Have Skills

  • Prior experience in video game translation or testing
  • Knowledge of science fiction and/or fantasy genres
  • Advanced gameplay skills

Please include a one-page Japanese writing sample along with your English-language resume and cover letter. The subject of the writing sample should be a fictional conversation between two characters from a movie, book, or game you have recently enjoyed.

Apply Now

Game Service Engineer (Experienced)

Peek behind the curtain of the universe of Destiny and you will find a truly impressive collection of online services. Rich interaction with other players, persistence of your accomplishments and those of your friends, security to keep it clean and fun, and never-before-seen game features that will blow your mind. You would expect nothing less of Bungie and we will not let you down.

Building something worthy of Destiny is always challenging, so we're looking for someone with talent and passion to help breathe life into our creation.

As an Experienced Game Service Engineer, you will do just that. You will work with game designers and other engineers to determine not only what to build but how to build it. And then you'll craft it, run it, and profit. We're a small team without strict lines, so you'll be wearing a lot of hats: architect, developer, performance engineer, play tester... whatever it takes to get the job done.

Be a part of creating Destiny. Become legend. Apply now.

Per audacia ad astra.

Required Skills

  • 4+ years of experience with high-scale, high-performance service development
  • 4+ years of experience with C#, C++, Java, or another OO language
  • 2+ years of experience debugging production systems
  • 2+ years of experience analyzing systems for performance and implementing perf improvements
  • Solid understanding of database performance and tuning
  • Strong familiarity with Windows Server platforms
  • Working knowledge of C++
  • Ability to work well in a fast-paced environment and engineer for shifting requirements
  • Proven track record of working well with other teams, such as QA, Production, Operations, etc.
  • Bachelor's Degree in Computer Science or related field, or equivalent experience
  • A burning desire to make the most awesome game ever

Nice-to-have Skills

  • Professional experience with .Net 4.5
Apply Now

Tools Engineer (Associate or Mid-Level)

At Bungie, we have a large team of artists and designers creating the content for our games, and they have correspondingly high expectations of the tools they use every day to do this. The Content Tools team is passionate about building high quality, cutting-edge software and workflows for them to create the next great game. This includes world editors, shader graphs, object authoring, and all that’s needed to bring content from a creative person’s head into the game.

You will collaborate closely with teammates from all over the studio to bring ideas to life. From building user interfaces to manipulating 3D meshes to wrangling data formats, this position involves a breadth of technology and feature areas almost unheard of elsewhere in software development.

We’re looking for an awesome, versatile candidate who loves to build things. Our platform is primarily C# on WPF interacting with our game engine in C++, supported by a pile of technologies and patterns such as the Reactive Extensions, MVVM, DirectX, IoC, async/await, and many proprietary bleeding-edge in-house systems. If you’re an expert in any of these buzzwords, great! Regardless, we expect that you are a master of the technologies in your own experience, and that this has prepared you to learn, adapt, and grok what we are doing, and drive us to the next level.

Required Skills

  • Programming master
  • Strong software design skills
  • Strong cross-disciplinary communication and collaboration skills
  • Enthusiastic about working with designers and artists
  • Strong personal time-management skills; capable of working in an open environment with regular interruptions for customer service needs

Nice-to-have Skills

  • Previous game development experience
  • Bachelor's degree or demonstrated equivalent experience

Apply Now

Tools Engineer (Senior or Lead)

At Bungie, we have a large team of artists and designers creating the content for our games, and they have correspondingly high expectations of the tools they use every day to do this. The Content Tools team is passionate about building high quality, cutting-edge software and workflows for them to create the next great game. This includes world editors, shader graphs, object authoring, and all that’s needed to bring content from a creative person’s head into the game.

You will collaborate closely with teammates from all over the studio to bring ideas to life. From building user interfaces to manipulating 3D meshes to wrangling data formats, this position involves a breadth of technology and feature areas almost unheard of elsewhere in software development.

We’re looking for an awesome, versatile candidate who loves to build things. Our platform is primarily C# on WPF interacting with our game engine in C++, supported by a pile of technologies and patterns such as the Reactive Extensions, MVVM, DirectX, IoC, async/await, and many proprietary bleeding-edge in-house systems. If you’re an expert in any of these buzzwords, great! Regardless, we expect that you are a master of the technologies in your own experience, and that this has prepared you to learn, adapt, and grok what we are doing, and drive us to the next level.

Required Skills

  • Programming master, with the experience to back it up
  • Strong architectural skills; experienced with building and maintaining large codebases
  • Strong cross-disciplinary communication and collaboration skills
  • Enthusiastic about working with designers and artists
  • Strong personal time-management skills; capable of working in an open environment with regular interruptions for customer service needs

Nice-to-have Skills

  • Previous game development experience
  • Bachelor's degree or demonstrated equivalent experience
  • Experience leading small teams of engineers

Apply Now

Graphics Programmer (Senior or Lead)

We’re seeking a grizzled veteran (or some degree thereof), skilled in the arts of war and programming, to join our quest for world domination. Bring your strength to our cause, inspire awe in those around you, and make our games great. Help us conquer the beast called graphics and feast with us upon its black heart. As an Experienced Graphics Programmer, you’ll:

  • Demonstrate technical excellence and lead by example while working with our team to code the fastest, cleanest graphics engine ever seen on this or any other planet
  • Own large sections of the graphics engine, core tech and/or features and tackle the resulting challenges and opportunities
  • Communicate and work well in a close-knit environment to create games that are both beautiful and fun to play
  • Build a lasting foundation of flexible, maintainable code that will strike fear into generations to come

Required Skills

  • Professional experience programming in the game industry (3+ years), with a history of shipping quality games
  • Professional experience programming in C, C++ and GPU languages
  • Experience programming visual effects and/or real time systems
  • Experience working on console or PC games
  • Expertise in current graphics algorithms, hardware and mathematics
  • Proven ability to independently design and maintain large software systems
  • Solid understanding of all aspects of game programming, including physics, networking, and AI
  • Bachelor's degree or demonstrated equivalent experience

Nice-to-Have Skills

  • Proven record of managing/leading multiple people in a technical role
  • PS3 SPU programming/porting experience
  • Next GEN (Orbis/Durango/etc...) experience
  • General low level optimization experience 
Apply Now

Systems Engineer (Experienced)

It’s launch night. In 15 minutes, several million frenetic customers are going to race home from their game store’s midnight festivities and log on to your servers all at once. But that’s ok -- you’re prepared. You’re calm. And you have a wall of monitors around you tracking the health of nearly a hundred machines and the better part of a petabyte of storage. You’re about to launch a Bungie game.

Bungie is looking for a generalist engineer to keep our server software purring on our datacenter servers (we’re a Windows shop). Responsibilities include writing management and monitoring dashboard apps for centralized, custom app management (in C#), keeping an eye on our SQL Server databases looking for ways to improve app performance, keeping SQL backups running smoothly for 10+ TB databases and carving up disks into RAID arrays to find the best level of performance and reliability. Server Software Management Engineers at Bungie are also responsible for configuring IIS to host our WCF services and web site, designing and testing server setups to accommodate massive crushes of traffic during launch periods, understanding our server app data flow to be able to re-route traffic to alternate servers for maintenance windows, working with Ops/IT to ensure patching goes smoothly during off hours and being the first line of defense when Ops escalates a datacenter problem - fixing it or dispatching it to another dev to fix.

Required Skills

  • Prior experience working on user-facing production servers in a high-availability environment
  • Solid programming skills in C# and SQL
  • Deep understanding of Windows Server, IIS, Active Directory, Performance counters, etc.
  • Understanding of TCP/IP, Windows routing tables, etc.
  • Willingness to do occasional late-night software maintenance work
  • Passion for delivering a great end-user game experience
  • Propensity for rattling off arcane Windows knowledge such as the merits of icacls over cacls, or the finer points of netsh


Apply Now

Mobile Engineer (Senior or Lead)

You spend your nights browsing the mobile app store, but rather than buying anything you say, “I can write that!” When Apple releases a new version of iOS you immediately download the updated SDK to see how the API has changed. You own a museum-sized collection of smart phones and have written apps for all of them. If any of that sounds like you, then we might have the position you’re looking for.

Bungie is looking for a Senior Engineer with a passion for mobile application development. Our mobile development team is focused on establishing real time connectivity for millions of users and terabytes of data. Join our team and define the interface of Bungie’s next gaming universe to the world.

Required Skills

  • 10+ years professional experience as a software engineer
  • Shipped and supported at least one client/server connected mobile game or mobile application
  • Ability to lead by example and direct the work of other mobile engineers
  • Experience with C++ and/or Objective-C
  • Demonstrated knowledge of current development methodologies, patterns and best practices
  • Ability to independently design, write and maintain high quality code
  • Understanding of current mobile device networking, security, peripherals and performance capabilities
  • BS degree in CS or related discipline
  • Passion for games

Nice-to-have Skills

  • 3+ years leading a group of engineers
  • Experience with iOS and Android or similar mobile SDK frameworks
  • Experience with SQL and database technologies
  • Familiarity with current Microsoft .Net technologies
  • Experience with one or more scripting language (Javascript, Lua, Python, etc…)
  • Prior experience in the Games/Entertainment industry
Apply Now

Core Tools Engineer (Senior or Lead)

Obtain access to an absurd range of technologies and craft the tools that streamline Bungie’s workflow while bringing user interfaces, game loops, databases, source control, web services, and content pipelines together in ways you’ve only dreamed about. As a Core Tools Engineer at Bungie, you will be at the front line of innovating on and implementing the infrastructure tools that by industry standards are indistinguishable from magic.  You will have the opportunity to positively impact the workflow of every person at the company by contributing to build automation, test applications, engineering productivity tools, content analyzers, and several systems too dangerously advanced to speak of openly.

Required Skills

  • Professional experience programming C++, C#, ASP.NET and Web applications.
  • Experience writing and executing SQL queries.
  • Experience performance testing, unit testing, debugging and troubleshooting large C++ software applications.
  • Professional experience developing and/or maintaining multimedia content creation or asset management systems.
  • Practical understanding of algorithms, performance and optimization.
  • Excellent analytical and problem solving skills.
  • Communicate clearly in a completely cross-functional, extremely collaborative environment.
  • Passion for games, game programming, tools and technology.
  • High quality bar (never settling for a job half done, always driven to understand the “why”).
  • Aptitude and appetite for pulling systems apart.
  • Enthusiastic about working with engineers, testers, designers and artists. 
  • Strong personal time-management skills, capable of working in an open environment with regular interruptions for customer service needs.
  • Experience with user interface development. 
  • Previous game development experience, preferably including current generation consoles. 

Nice-to-Have Skills

  • Bachelor's degree or demonstrated equivalent experience. 

Apply Now

Security Tools Programmer (Experienced)

You can spot a security bug a mile away. Crypto suites aren’t just buzzwords to you, they’re nuanced and quirky friends.  And, you can rattle off ways that smart people have accidentally misused them. You can wax poetic about online game ecosystems that have been unbalanced by exploits, then code up alternatives that would have withstood those attacks. You’re the security expert, and that luminous white glow emanating from the coatroom seems to be coming from your hat.

Bungie needs your help making sure our next game is secure from top to bottom. As a security tools programmer, you will look for the cheats, hacks and exploits that could besmear the game experience for Bungie’s legion of fans. You will mercilessly catalog these threats and neutralize them. The scope of your contribution will be massive, encompassing the end-to-end security health across both the game clients on multiple platforms and the online services backing them. You’ll work closely with other engineers to ensure that feature designs factor in security from the beginning. If you possess these skills, come and join us on our path to world domination!

Required Skills

  • 3+ years’ experience with C#, .NET and SQL Server
  • Experience writing and shipping test automation for online services
  • Experience with threat assessment and security analysis for online systems
  • Conversational knowledge of other games’ past security problems and resulting analyses
  • Ability to do self-directed work as well as work alongside a team of other developers
  • Working knowledge of C++
  • Passion for making great games

Nice-to-Have Skills

  • Experience with .NET Web Services or WCF
  • Experience writing and shipping production server code
Apply Now

Workflow Engineer

Bungie is looking for a driven professional with the mind of a robot and a heart of gold to help pioneer the data-driven support of content creators. A Workflow Engineer has a keen eye for identifying the root issues causing pain to content creators and then building a case (using internal usage data) and communicating the problems to stakeholders. If you are both empathetic to the plight of game developers, and in love with cold, hard data, this could be you.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).
 
Responsibilities

  • Analyze data extracted from internal tool usage and create reports and dashboards (using tools like Tableau and Excel)
  • Assist Technical Artists, Technical Designers, Engineers, and Production Engineers with identifying and prioritizing Content Creator workflow problems
  • Identify department and company-wide content creator workflow issues and work with appropriate people to find and implement solutions
  • Identify holes in existing data and work with Engineers to add instrumentation
  • Test Game Engine and Tools to reproduce problems and verify fixes provided by Engineers
 
Requirements

  • Experience working with and accurately reporting on Data mined from users
  • Familiarity with data visualization and reporting tools such as Tableau
  • Familiarity with the game design and implementation process (esp. mission/encounter design) or art creation for games
  • Avid gamer
  • Experience writing and debugging batch files, simple scripts, or object-oriented programming, esp. Visual C#
 
Skills

  • Ability to take open-ended, ambiguous questions and develop a hypothesis for investigation
  • Proper data analysis and understanding of statistics
  • Database management including SQL Query writing and some light database design
  • Thorough, highly organized and detail-oriented
  • Superior written and verbal communication skills
  • Ability to proactively identify, prioritize and solve problems
  • Ability to take initiative and work independently with little supervision
 
Nice to Have

  • Degree in Computer Science or equivalent experience
  • 3-5 years of User Research experience
  • Expertise in C++/C# (to the point of being able to add your own instrumentation to tools)
  • Familiarity with Digital Content Creation Applications such as 3D Studio Max, Maya and Photoshop

Apply Now

World Designer

Bungie is seeking a passionate, creative, and omnipotent designer to build world activities within in our next universe. Your vision will become the Authority of Great Player Experiences, your ever-expanding mind will unleash the Sacred Secrets of Replay Value, and your voice will lead our players to the Promised Land.

As a World Designer at Bungie you will work with Designers, Producers, Artists, and Engineers to design our game worlds, develop engaging multiplayer experiences, and create dynamic AI encounters that will be talked about for years to come. You will evaluate gameplay pacing, flow, difficulty curves, and balance to polish all game activities for an optimum player experience. You will partner with user testing to evaluate ideas and implementations. You will ultimately be responsible for setup and fine tuning of gameplay experiences, including everything from story moments to player respawn points, and everything in between.

Required Skills

  • Prior experience designing campaign and multiplayer levels or mods for action games
  • Strong problem solving ability and methodology with a focus on creative, innovative solutions
  • Proven abilities solving challenging, complex and difficult problems
  • Extensive analytic understanding of action game mechanics across the industry
  • Exceptional team player with strong communication skills
  • Willingness to take design direction when offered, and the ability and motivation to work independently when it isn’t
  • Ability to communicate ideas for 3D spaces in 2D
  • An all-consuming desire to help Bungie create the best games in the known universe
Apply Now

Multiplayer Designer

Bungie is seeking a Multiplayer Designer to help blast a mountain of marble into a controlled masterpiece of multiplayer chaos. The Multiplayer Designer will work with our Senior Designer to create and maintain dynamic and interesting areas in which players can compete for fame, fortune, and fun.

Responsibilities

As a multiplayer designer you will be an integral member of a small but powerful team of multiplayer ninjas. You will help develop and document the multiplayer game engine and will be responsible for designing engaging multiplayer levels. You will work directly with environment artists and other game designers, and will contribute to the vision for the multiplayer game. You will work with the engineers to design and develop multiplayer tools. You will partner with User Research to evaluate ideas and validate implementations. You will ultimately be responsible for setup and fine tuning of multiplayer maps, from object placement to player spawning and everything in between.

Required Skills

  • Prior experience designing multiplayer levels or mods for action games
  • Strong problem solving ability and methodology with a focus on creative, innovative solutions
  • Proven abilities solving challenging, complex and difficult problems
  • Extensive experience playing multiplayer action games in both LAN and online settings
  • Exceptional team player with strong communication skills
  • Willingness to take design direction when offered, and the ability and motivation to work independently when it isn’t
  • Ability to communicate ideas for 3D spaces in 2D
  • An all-consuming desire to help Bungie create the best games in the known universe
  • Experience working in games on at least one shipped title

Apply Now

Producer

Bungie is seeking a Producer experienced with technically-oriented teams to work with internal development teams.  In this role, you would be responsible for working with engineers and testers to deliver critical parts of the Destiny universe.  If you are technically-minded with exceptional soft skills and a passion for making awesomeness happen, this might be the role for you!

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • From concept to release, lead and drive all production tasks in specified areas. Define clear and realistic production plans and determine resource needs.
  • Act as the primary communication point for your specified areas. Balance schedules, team morale, and the overall vision.
  • Facilitate communication and collaboration with other disciplines and teams. Constantly and clearly communicate status to stakeholders.
  • Schedule and coordinate the details for all necessary meetings in accordance with individual and production schedules, and ensure action items are followed up on.
  • Track and manage progress against budget.
  • Manage risks and establish risk mitigation.
  • Drive the goals of milestones in conjunction with the wider production team and the game development timeline.
  • Work with limited supervision and use independent judgment outside of established procedures when necessary.
  • Contribute to the planning and direction of the development and production of Destiny.
  • Ensure studio compliance with company policies and procedures.
 
Required Skills

  • External development production/program management experience. The ideal candidate for this post will have a technical background and 3-5 years of experience as a producer or program manager for engineering teams.
  • 3+ years experience in internal games production.
  • Ability to coordinate complex technical problem solving.
  • Ability to self-motivate and motivate others.
  • Results-oriented, focused and composed under pressure.
  • Exemplary communication skills: Listen to, speak with, and resolve conflicts with members of varied disciplines and external partners in a clear and efficient manner.
  • Outstanding analytical skills:  Understand, simplify, and solve or seek the solution to any problem in a fast-paced and ever-changing environment.
  • Detail oriented and organized: Prepared to speak to and produce documents for all aspects of specified area at any given time.
  • Passion, enthusiasm and thorough knowledge of the gaming industry.
  • Completed a minimum of one complete large scale game cycle from start to finish or two or more non-game production cycles.
  • Proficient in MS Office Suite.
 
Nice-to-Have Skills

  • Significant console development experience.
  • Bachelor’s degree.

Apply Now

Production Coordinator

If you have an amazing attention to detail and can juggle chainsaws, chew gum, and write a sonnet at the same time, then you might be just right for this team. Did we mention you must have the willingness to jump in where required in times of extremely ridiculously high pressure?  Did we mention the ability to handle the demands from a multitude of superiors and co-workers? If you can handle all this and more, with proven experience getting the job done and a true passion for playing games, this might be the role for you!  

Bungie is looking for a Production Coordinator to support the production of our new universe.  In this role you will be responsible for a variety of tasks related to the game development, from concept to release.  You will assist Producers in all aspects of production.  You will need to be able work effectively with both creative and technical people; strong people skills are essential. You must be willing to get in the trenches and take on multitude of tasks. The best part, you’ll get to collaborate with the Producers and Leads to help support the most talented team in video games, and they will support you. 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Document and communicate key production and design decisions and their change control
  • Schedule and coordinate the details for all necessary meetings in accordance with individuals and production schedules
  • Help track schedules and managed assets
  • Support identified weaknesses, bottlenecks and risks
  • Troubleshoot communication and work flow problems  
  • Support producers in their budgeting tasks
  • Ensure proper and timely communication of relevant issues to the Producers and Leads  
  • Provide overall coordination support and be a liaison for the team's needs

Required Skills

  • 1 year of game/project management experience in a production/supporting role
  • Experience with Windows, Microsoft Office (Outlook, Excel, PowerPoint and Word)
  • Excellent organization skills
  • Ability to communicate effectively across multiple teams with excellent written and oral communication skills
  • Familiarity with project management with sensitivity to time and deadline driven workflow
  • Collaborative, team-oriented work style
  • Must be able to handle a variety of multiple changing priorities in a dynamic environment
  • Bachelor’s degree or equivalent experience in production

Nice-to have

  • Experience working with production schedules
  • Game experience desired but not essential

Apply Now

Generalist Tester

Do you obsessively think about games, even when not playing them? Do you strategize about the best way to beat a challenging level and relish flawless execution of that strategy? If the answer is a resounding “YES!”, then I believe we have a job for you at Bungie.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. The role of this particular Tester will be to evaluate the end-to-end experience of our game, looking at how various systems work together to provide a cohesive and fun experience. This role will be heavy on gameplay and as such, we definitely prefer experienced, skillful gamers. A background in finding exploits would also be useful!

Required Skills

  • Strong communication skills
  • Strong troubleshooting ability
  • Skilled gamer (specifically FPS)
  • Ability to understand game systems and use that knowledge to create exploits
  • Be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work properly in networked environments
  • Familiarity with Microsoft Office Excel, Word, and Outlook
  • Must be adaptable and willing to handle daily randomization
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • Previous experience working on a shipped console title
  • Experience testing multiple SKUs (Xbox 360, PS3, PC)

Apply Now

Web Tester - Bungie.net

We are looking for a passionate, experienced, talented, and hands-on tester to help us staff a small web test team. We need testers who know games and love the web. This is a job testing our website, rather than our next game. Are you eager to help us sustain Bungie.net for the community that calls it home? Can you help us anticipate and prevent the stresses that will come when they move in?

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 5+ year experience web testing – you’ll be coming in to an established team and need to hit the ground running
  • Strong organization and prioritization skills
  • Experience as an independent feature test owner, responsible for building and executing all necessary tests
  • Strong communication skills as you work closely with various feature team across the studio
  • Strong troubleshooting skills and ability to isolate issues to their core
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers
  • Strong documentation skills as you create clear and concise bug reports, test plans, and test cases
  • Must be adaptable and willing to handle daily randomization
  • Experience with releasing software in an agile environment
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • BS in Computer Science
  • Experience with C#, Java, or Javascript and working with test automation
  • Experience with Selenium and/or Visual Studio Test Framework
  • Familiarity with Visual Studio Team Foundation Server for managing your work items/tasks/test cases 
  • Familiarity with network capture / manipulation tools such as Fiddler / Netmon

Apply Now

Console Certification Tester

Do you have experience with testing 1st party certification requirements for Xbox 360 and PS3? Have you been in the position of being an expert on all things relating to certification? Have you been part of teams testing against certification standards and, in doing so, helped usher projects into victory? Are you ready for a taste of real world domination? You may be just the test professional we’re looking for!

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will work with your lead on a day-to-day basis to determine how to most effectively use your skills to execute your certification test efforts.

Required Skills

  • 2+ year experience software testing
  • 1+ year experience in console certification
  • Strong organizational skills
  • Experience creating test cases
  • Experience reporting test results to a lead
  • Strong communication skills (especially with teams other than Test)
  • Strong troubleshooting ability
  • Have strong bug-writing and investigational abilities as well as be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work properly
  • Familiarity with Microsoft Office Excel, Word, and Outlook
  • Familiarity with Perforce or some other source control system
  • Experience with bug tracking software
  • Must be adaptable and willing to handle daily randomization
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project
  • Experience successfully submitting a game to certification and getting it passed
  • Professional experience using Xbox 360 and PS3 tools from their respective SDKs

Nice-to-Have Skills

  • Some experience with coding/scripting languages
  • Familiarity with Visual Studio
  • Experience testing multiple SKUs (Xbox 360, PS3, PC)

Apply Now

Progression Tester

Do you obsessively think about games, even when not playing them? Do you strategize about the best way to beat a challenging level and relish flawless execution of that strategy? If the answer is a resounding “YES!”, then I believe we have a job for you at Bungie.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. The role of this particular Tester will be to evaluate the end-to-end experience of our game, looking at how various systems work together to provide a cohesive and fun experience. This role will be heavy on gameplay and as such, we definitely prefer experienced, skillful gamers. A background in finding exploits would also be useful!

Required Skills

  • Strong communication skills
  • Strong troubleshooting ability
  • Skilled gamer (specifically FPS)
  • Ability to understand game systems and use that knowledge to create exploits
  • Be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work properly in networked environments
  • Familiarity with Microsoft Office Excel, Word, and Outlook
  • Must be adaptable and willing to handle daily randomization
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • Previous experience working on a shipped console title
  • Experience testing multiple SKUs (Xbox 360, PS3, PC)

Apply Now

Tools BVT Lead

The Build Verification Lead will work in tandem with other Leads to hire, train, and supervise the team of testers tasked with bringing our game, tools and build systems into a permanent state of stability.  You will work closely with the development, infrastructure and production teams to ensure content creator workflow, core game functionality and global tool stability.  If you possess the work ethic, passion and dedication to help us in our goal of world domination, you might be the perfect fit for our Tools BVT Lead position.

Tools BVT testing requires working with content creator tools, such as 3DS Max, Maya and multiple proprietary Bungie tools. Bungie is a fast paced, team environment where we strive for the utmost in product quality and customer satisfaction. To survive, you’ll need to bring with you the capability to adapt to unique scenarios and take on critical tasks as they arise.  It is expected you will strive for efficiency as you effortlessly adhere to test schedules, deadlines and execute test passes.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 2+ year experience software testing. 
  • 1+ year of Team Lead experience.
  • Experience in the creation of test cases, test specs and test plans.
  • Ability to communicate with clear and concise messaging in both verbal and written forms.
  • Good people management skills with a positive track record in building and motivating teams.
  • Strong leader; accomplished in cross group collaboration across multiple disciplines. 
  • Ability to coordinate and execute tasks in collaboration with multiple teams.
  • Proficiency with Microsoft Office products, enabling the reporting status for automated and manual testing.
  • Smart, driven and highly adaptable. 
  • Ability to identify and escalate issues to the appropriate parties.
  • Organized with a thorough attention to detail.
  • Strong problem solving & troubleshooting skills.
  • Willingness and ability to be a Tester as well as a Lead.
  • Produce and maintain useful documentation to facilitate the test process.

Desired Skills

  • Previous experience working on shipped titles.
  • Previous experience working directly with engineering teams.
  • Experience with source control software (perforce, source depot, etc.).
  • Experience with content creation tools (3DS Max, Maya, Level Editors, etc.).
  • Experience testing multiple SKUs (Xbox 360, PS3, PC, Mobile, etc.).
  • Experience with core product Build Verification Testing (BVT).

Apply Now

Tools BVT Tester

Developing, not to mention testing, a kick ass game can be hectic and challenging. This doesn’t mean that we don’t do everything in our power to keep the workflow efficient and productive. Milestones must be met and we need to keep to our product schedule. If you possess the work ethic, passion and dedication to help us in our goal of world domination, you might be the perfect fit for our Tools BVT test team.

You’ll be responsible for running daily Tools Build Verification Tests (BVT) on the game and the tools builds. Your tasks will be to verify content creator workflow, ensure core game functionality and global tool stability while interacting with core product leads in order to ensure proper test coverage. Tools BVT testing requires working with content creator tools, such as 3DS Max, Maya and multiple proprietary Bungie tools. Bungie is a fast paced, team environment where we strive for the utmost in product quality and customer satisfaction. To survive, you’ll need to bring with you the capability to adapt to unique scenarios and take on critical tasks as they arise. 

Responsibilities

  • Ability to work non-traditional shifts (evenings & weekends) 
    • Volunteer for OT when requested during crunch
  • Daily runs of Tool & Gameplay BVTs
    • Report bugs and status with accuracy and promptness
  • Troubleshoot problems to the core cause when failures occur
  • Quickly learn new functionality and feature sets as they come online
  • Comprehend and utilize the functionality of the entire tool set
  • Prompt and comprehensive regressions of all bug fixes
  • Track test cases and bug metrics during test passes
  • Operate and leverage test tools to optimize data collection for thorough stats reporting

Required Skills

  • Analytical thinker. Strong independent problem solving skills
  • Ability to communicate effectively both written and verbally
  • Professional experience as a tester, 2+ years
  • Ability to work well and thrive in a team environment
  • Solid organization and multi-tasking skills
  • Enthusiasm and passion for learning and growing skill set
    • Striving for constant improvement and growth
  • Desirable:  Experience with 3DS Max & Maya
  • Desirable:  Experience in BVT testing

Apply Now

NOC Tester (Shifts)

Building a persistent world that is always available for players requires both complex server interactions and great post-release support. We’re building a team of testers who will be responsible for keeping their finger on the pulse of our released games 24/7 with a focus on client/server interactions as well as monitoring the overall health of our back end services. Ideal candidates will be technically minded, organized, proactive, and be able to execute tasks with military-grade precision. Candidates should be comfortable with debug logs and spending most of their time looking at non-gameplay elements of games. 

Candidates must be willing to work night and graveyard shifts.

Required Skills

  • 2+ years experience testing software
  • Experience testing code-driven, technical areas
  • Not deterred by reading through complex debug logs as a primary method of investigation
  • Strong prioritization, organizational,  and communication skills
  • Born problem solver, and strong bug-writing and investigational abilities
  • Ability to handle fast paced deadlines and daily randomization 
  • Willing to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • BS in Computer Science or equivalent coding experience
  • Desire to enhance productivity through scripting and automation
  • Experience working on a shipped console title
  • Experience testing on multiple platforms (Xbox 360, PS3, PC)
  • Experience testing games with server components

Apply Now

Tester

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Are you obsessed with finding clever ways to get to the top of the leaderboards easily? Do you like breaking things and letting people know how you did it? We may have a job for you.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will work with your lead on a day-to-day basis to determine how to most effectively use your skills.

Required Skills

  • 2+ year experience software testing
  • Strong organizational skills
  • Experience creating test cases
  • Strong communication skills
  • Strong troubleshooting ability
  • Have strong bug-writing and investigational abilities as well as be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work properly in networked environments
  • Familiarity with Microsoft Office Excel, Word, and Outlook
  • Must be adaptable and willing to handle daily randomization
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • BS in Computer Science
  • Previous experience working on a shipped console title
  • Experience testing multiple SKUs (Xbox 360, PS3, PC)

We're currently looking for people to test

  • Gameplay
  • Content
  • Networking
  • PS3
  • Graphics
  • User Interface
Apply Now

Technical Tester

Bungie is looking for test professionals who believe that the only good bug is a dead bug. When you find an error in game functionality, do you crave total understanding of the problem? Are you compelled to dig into the bowels of that system to discover how it’s truly working? We are looking for testers who strive to see the whole puzzle instead of just a piece.

Testers in these areas must have a drive to understand complex technical systems. They’re not deterred by looking at logs and debug data all day. The ideal tester can remain unphased by not actually playing the game for most of the time. An ideal candidate comes from a technical background, and carried with them a desire to build on those skills. The person we seek strives to enhance our productivity and learn what they need to know to boost their own effectiveness.

Required Skills

  • 2+ year experience software testing
  • Experience testing code driven, technical areas
  • Scripting or coding experience (C# preferred)
  • Strong organizational skills
  • Experience creating test cases
  • Strong communication skills
  • Strong troubleshooting ability
  • Have strong bug-writing and investigational abilities as well as be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work properly in networked environments
  • Must be adaptable and willing to handle daily randomization
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • BS in Computer Science
  • Desire to enhance productivity through scripting and automation
  • Previous experience working on a shipped console title
  • Experience testing multiple SKUs (Xbox 360, PS3, PC)

We're currently looking for people to test

  • Matchmaking
  • Game/server interaction
  • Bungie.net
  • Mobile
  • Networking
  • PS3
Apply Now

Network Tester

Networking brings people together. Come be a part of that great movement while slowly crushing the wills of our talented engineers by breaking the game they have worked so hard to create. We are looking for a tester who is an efficient, technically-minded individual with a strong desire to learn complex and amorphous systems that others may shy away from. Familiarity with the effects of latency, packet loss, and bandwidth constriction is a must, along with a drive to use these tools to grind our game into dust (so that it will rise again from the ashes and be better for it).

Required Skills

  • 2+ years experience software testing
  • Experience creating test cases
  • Strong communication skills
  • Familiarity with networking concepts (latency, packet loss, bandwidth)
  • Ability to troubleshoot simple networking issues (think home network scale)
  • Have strong bug-writing and investigation abilities as well as be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Should be highly organized and able to keep track of, and execute, multiple test passes simultaneously.
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work properly in networked environments
  • Familiarity with Microsoft Office Excel, Word, and Outlook
  • Must be adaptable and willing to handle daily randomization
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • Previous experience working on a shipped console title
  • Experience with network emulation tools (NEWT, Wireshark)
  • Experience testing multiple SKUs (Xbox 360, PS3)

Bungie Press Kit

If you have questions or comments regarding the Privacy Statement or require additional information, please contact us at media@bungie.com


Bungie Logo

There are several versions of the Bungie Logo. Please read the following usage guides to make sure you are using the appropriate version.

Usage / clear space

The Bungie logo requires a minimum blank space around it, especially if used with other logos. The letter B can be used to define this blank space. Please note the width of the B is aligned to the underside of the Swoosh to define the airspace above the logo, and is abutted to the outermost edge of the letter “E”.

Usage / center point

Using the clear space rules above will center the logo in that space. Please note the logo’s actual center and use that to place the logo in a larger space.

Usage / don'ts

Please do not alter the logo in any way.

Colors

light version
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS cool gray 1C / CMYK C80 M0 Y0 K4
RGB R243 G243 B243 / HEX #f3f3f3
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RGB R126 G128 B130 / HEX #7e8082
light version, solid swoosh
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS cool gray 1C / CMYK C80 M0 Y0 K4
RGB R243 G243 B243 / HEX #f3f3f3
PMS cool gray 6C / CMYK C80 M0 Y0 K30
RGB R126 G128 B130 / HEX #7e8082
dark version
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS DS 325-2C / CMYK C0 M0 Y0 K90
RGB R65 G65 B66 / HEX #414142
PMS cool gray 6C / CMYK C0 M0 Y0 K30
RGB R188 G189 B192 / HEX #bcbdc0
dark version, solid swoosh
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS DS 325-2C / CMYK C0 M0 Y0 K90
RGB R65 G65 B66 / HEX #414142
PMS cool gray 6C / CMYK C0 M0 Y0 K30
RGB R188 G189 B192 / HEX #bcbdc0

Typography

Bungie’s corporate communications utilize Apex Sans Book for body copy, Apex Sans Bold for headlines.

Helvetica Neue 55 Roman and Helvetica Neue 65 Medium are acceptable alternates.

Iconography

Bungie Shield

Bungie Crest

Carnage Zone

The Septagon

Work at Bungie Gear Fist

Love (heart) Bungie

Destiny Press Kit

If you have questions or comments regarding the Privacy Statement or require additional information, please contact us at media@bungie.com


Destiny Logo

Typography

The Futura Font is reserved for the Destiny Logo only. Please do not use Futura on any Destiny layouts. Please apply the fonts listed here on corresponding text.

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